#HelixRun
Tweaking the monster capture mechanics… 🤔 Do you think having the ball spin three times feels too much like Pokémon?

#IndieGame #Roguelike #HelixRun #GameDev #PokemonInspired
February 26, 2025 at 2:08 PM
I've been experimenting with different camera setups for the game. The idea is to use a fixed camera during combat, inspired by The Binding of Isaac, and a dynamic, following camera for exploration, like in the classic Pokemon games.
#IndieDev #GameDev #HelixRun #Roguelite #IndieGames #DevLog
November 27, 2024 at 6:23 PM
Starting today, I’ll share weekly updates on Helix Run! 🎮
What’s Helix Run?
A Roguelite with a twist—monster-catching mechanics (you know, the good stuff 😉). I’ll cover programming, but for art/design, follow @rudyflores93.bsky.social!
#IndieDev #GameDev #HelixRun #Roguelite #IndieGames #DevLog
November 20, 2024 at 5:43 PM
Back from vacation and working on the capture system! The ball returns when I throw it (lol). Still tweaking, but it’s coming together!

Would you try a roguelite with monster-catching? Let me know! 👀

#IndieGames #Roguelite #MonsterTaming #HelixRun #GameDev #Gaming
February 22, 2025 at 8:49 PM