#HeroAcademyLegacy
#unity #gamedev #indiedev #HeroAcademyLegacy #spine2D

It’s Sunday. A sunflower sun.
May 10, 2025 at 8:29 AM
#unity #gamedev #indiedev #HeroAcademyLegacy #spine2D

“It’s Saturday. It’s Saturn.”
May 9, 2025 at 2:44 PM
#unity #gamedev #indiedev #HeroAcademyLegacy #spine2D

I created the animation for the Monday icon. I’ll make the other weekday icons at this pace.
May 7, 2025 at 8:13 AM
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy

I’ve redesigned the header capsule.
1st image: after redesign
2nd image: before redesign
July 16, 2025 at 12:35 PM
#unity #gamedev #indiedev #HeroAcademyLegacy #spine2D

It’s Thursday. The concept is a tree and a clock.
May 8, 2025 at 1:52 PM
#unity #gamedev #indiedev #HeroAcademyLegacy #spine2D

Here’s the icon for Tuesday—a fiery star.
Doesn’t it look like it’s spinning?
May 7, 2025 at 1:35 PM
#unity #gamedev #indiedev #HeroAcademyLegacy

I’ve implemented magic tomes!
They allow characters to use spells they haven’t learned yet, regardless of their class. 🪄📖
April 11, 2025 at 4:24 PM
#unity #gamedev #indiedev #HeroAcademyLegacy #spine2D

“It’s Wednesday. Doesn’t the water look like it’s swirling around the sphere? Would it be faster to do it in 3D?”
May 8, 2025 at 11:11 AM
#gamedev #indiedev #indiesGame #HeroAcademyLegacy

No.3 Warrior – Female (Annika)
Personality: Cool and serious
November 1, 2025 at 12:06 PM
June 1, 2025 at 2:50 PM
#unity #gamedev #indiedev #HeroAcademyLegacy #spine2d

I tried using Spine, and it’s easier to work with than Unity’s built-in tools. It’s a bit pricey, but worth the purchase.

As a test, I created Idol and Attack motions.
I’d love to get better at mastering it!
January 20, 2025 at 12:01 PM
#gamedev #indiedev #indiesGame #HeroAcademyLegacy

I'm creating teachers for each job class and gender.
I want players to be able to choose different teaching styles, so I plan to implement many teachers.

No.1 Warrior (Female) — Natasha
Personality: Confident and strong sense of justice
October 28, 2025 at 11:47 AM
#unity #gamedev #indiedev #HeroAcademyLegacy #spine2D

“It’s Friday. I made it look glamorous.”
May 9, 2025 at 9:09 AM
#unity #個人ゲーム開発 #gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy

I organized the scattered scripts while implementing healing.
I'll work on revival and status effect recovery tomorrow.
March 5, 2025 at 4:27 PM
#unity #個人ゲーム開発 #gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy

I added a pawnshop old man.
He has a white beard and white hair.
March 26, 2025 at 9:37 AM
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy #spine2d #madewithspine

I’ve created a mad scientist—a Dr. Daijōbu–style character. I’d like to add choice-based and dialogue-driven events as well.
July 14, 2025 at 9:04 AM
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy

Today, I set up the iris transition effect.
Next, I still need to create the battle start animation and the deployment result screen.
December 15, 2025 at 9:53 AM
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy

Today I worked on the self-training menu. While watching the video, I thought it might be nice to have something like a “recommended setup” button that configures everything at once. I’ll add that tomorrow!
September 13, 2026 at 3:31 PM
#unity #gamedev #indiedev #HeroAcademyLegacy

I made it so that a ready stance animation plays after command selection.
I'm avoiding working on skill animations for now and doing other things instead.
April 14, 2025 at 5:32 PM
#gamedev #indiedev #indiesGame #HeroAcademyLegacy

Here is the next teacher introduction:

No.2 Warrior (Male) — Gordon
Personality: Relaxed and a bit clueless. Very tough body.
October 31, 2025 at 12:19 PM
#unity #gamedev #indiedev #HeroAcademyLegacy #spine2d

Currently learning Spine...
I tried creating a basic attack motion for a dragon.
It took me a while, but it seems like it’ll be much easier once I fully understand the features.
January 21, 2025 at 6:06 PM
#gamedev #indiedev #HeroAcademyLegacy
#SE

“Note: audio included.
I put together a few fanfares. Sound design is insanely hard — big respect to anyone who does it! Starting tomorrow I’ll stop getting sidetracked and focus on making the game.”
August 14, 2025 at 3:08 PM
#gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy #spine2d #madewithspine

I’ve made it possible to display events other than the effect when using a card.
May 31, 2025 at 5:28 PM
#unity #個人ゲーム開発 #gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy

I added a clerk for the item shop.
She's a glasses-wearing girl!
March 24, 2025 at 5:18 PM
#unity #個人ゲーム開発 #gamedev #indiedev #ゲーム制作 #HeroAcademyLegacy

The damage animation and damage display are now linked! I want to add a bit more fun to the display, but for now, I'm glad it's working.
February 7, 2025 at 6:02 PM