The real challenge is the back diagonal sprites, and possibly the inbattle stuff.
The real challenge is the back diagonal sprites, and possibly the inbattle stuff.
the games are fun tho the battle mechanics are a bit awkward imo (mainly inbattle movements, tho actually being able to use guns is awesome)
the games are fun tho the battle mechanics are a bit awkward imo (mainly inbattle movements, tho actually being able to use guns is awesome)
store.steampowered.com/app/1188930/...
store.steampowered.com/app/1188930/...
#ENDAutoGunSales
#ENDAutoGunSales
The only nitpick I have is with the gameplay synergy being off when selecting stuff with Luigi inbattle.
The only nitpick I have is with the gameplay synergy being off when selecting stuff with Luigi inbattle.
Currently making the dice to actually bounce off each other, and throwing 6x d6s at the time is very satisfying🥰
Yeah, with these dice, I'm not above even tracing! I'll check all the references I'll find 🤣
Currently making the dice to actually bounce off each other, and throwing 6x d6s at the time is very satisfying🥰
Yeah, with these dice, I'm not above even tracing! I'll check all the references I'll find 🤣
he is also able to combine with past boonboom cars into his custom forms
he is also able to combine with past boonboom cars into his custom forms
Bonus points if you get free inbattle swaps so no one gets benched
Bonus points if you get free inbattle swaps so no one gets benched
What is in your hc default element, traveler is usually using?
We know that they essentially go with the regional element n stuff, but we also know that they actually do switch elements inbattle.
So what do you think is their go to??
For me, its prolly Anemo or Dendro
What is in your hc default element, traveler is usually using?
We know that they essentially go with the regional element n stuff, but we also know that they actually do switch elements inbattle.
So what do you think is their go to??
For me, its prolly Anemo or Dendro