#IndieDevEs
El "problema" de tener artistas tan creativos es que ahora hay que ponerle raza a este npc para añadirlo al bestiario. hay alguna lista o grimorio de peces que se parezcan???? (rollo dnd)
#IndieDevES #DnDES #PointAndClick
October 29, 2026 at 7:11 PM
Probando el puzle que habrá en la demo de "Dummies 'n' douchebags" nos hemos dado cuenta de que en el equipo hay gente con más habilidades que otras
#IndieDevES #DnDES #PointAndClick
October 27, 2026 at 3:26 PM
Hace unos fines de semana estuvimos en el #bcngamefest fue nuestro primer evento y nos lo pasamos genial. Dejo unas fotitos para inmortalizar el momento ✨✨
#IndieDevES #DnDES #PointAndClick
October 24, 2026 at 1:54 PM
Nuestro primer tweet? Sky? No sabemos bien cómo funciona esto pero si sabemos que la IA nunca podría hacer esto:
#IndieDevES #DnDES #PointAndClick
October 20, 2026 at 1:42 PM
El Anuario DeVuego 2025 ya es una realidad y mantiene su esencia: recopilar lo más destacado del año en la industria española del videojuego.

#videojuegos #GameDevEspañol #IndieDevEs #IndieDevEspañol
September 28, 2026 at 11:30 AM
July 14, 2025 at 1:32 PM
After a little odyssey, I was finally able to get the audio configuration working
#indiedev #indiedevES #UnrealEngine #patreon
www.patreon.com/posts/journa...
Journal / Alchemy and Pomodoro+ A-0-0407 | DokZau
Get more from DokZau on Patreon
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July 4, 2025 at 12:32 PM
Honestly, the decision to port Alchemy and Pomodoro to Unreal 5 is proving to be a success. I can redesign the game and create effects that I couldn't afford to do with Game Maker #indiedev #WIPWednesday #GameDevLife #indiedevES #UnrealEngine5 www.patreon.com/c/DokZau
May 21, 2025 at 11:53 AM
Graves problemas en la empresa donde trabajo. Mi prioridad es luchar junto a mis compañeros por nuestros derechos. Intentaré seguir publicando actualizaciones sobre The Phases of Abril, pero probablemente se ralenticen. Nuestra generación tendrá que luchar.

#indiedevES
Serious issues unfolded at the company I work for. My priority is to fight alongside my colleagues for our rights. I'll try to keep posting updates about The Phases of Abril, but they'll probably slow down. Our generation will have to fight. Workers of the world, unite.
#indiedev #gamedev
October 10, 2025 at 8:40 AM
September 11, 2025 at 7:34 AM
I realized that for me the hardest part to do in my game is the script.

Too bad I decided to make a narrative driven game.

#GodotEngine #indiedev #IndieDevEs #gamedev #gamedevelopment #ThePhasesOfAbril
September 9, 2025 at 6:49 AM
September 8, 2025 at 9:23 AM
AnimationPlayer is my passion🤡
And I think this Rosario's flower shop has something strange D:

#GodotEngine #indiedev #gamedev #visualnovel #gamedevelopment #IndieDevEs
August 13, 2025 at 8:02 AM
Finally!!! After much work CARS are implemented in our game #ThePhasesOfAbril !!!
🚙 🚙 🚙 🚙 🚙 🚙 🚙 🚙 🚙 🚙

Thanks to my favorite artist in the world making this game possible @guinii4.bsky.social

#GodotEngine #indiedev #IndieDevEs #gamedev #gamedevelopment
August 11, 2025 at 8:01 AM
Finally finished reworking the shelf. It still needs some visual polish, but it works smoothly. I added the puzzle system: when it detects the correct items on the shelf, it triggers something, in this case a dialog.

#indiedev #indieDevEs #GodotEngine #MadeWithGodot #gamedev
July 28, 2025 at 7:54 AM
Forgot to mention we’re using the #dialogic 2 addon for dialogs. Still in alpha, but working great.

#DevLog #GameDev #IndieDev #IndieDevEs #GodotEngine #ThePhasesOfAbril
July 24, 2025 at 7:45 AM
#Devlog 2: Rosario Flower Shop has updated its canopy with a vertex shader that simulates wind.

#indiedev #indieDevEs #GodotEngine #MadeWithGodot #gamedev #handDrawn
July 17, 2025 at 7:51 AM