There’s no magic recipe for good game design.
- Make games
- Be ready to fail
- Steal knowledge from every field you can
#GameDev #GameDesign #IndieDev #SelfTaughtDev #LateToGameDev
There’s no magic recipe for good game design.
- Make games
- Be ready to fail
- Steal knowledge from every field you can
#GameDev #GameDesign #IndieDev #SelfTaughtDev #LateToGameDev
It is essential to focus on it rather than details
#GameDev #GameDesign #IndieDev #SelfTaughtDev #LateToGameDev
It is essential to focus on it rather than details
#GameDev #GameDesign #IndieDev #SelfTaughtDev #LateToGameDev
- problem statement is what helps you to build better games
Example of good problem statement:
"What it could be like 'play' a movie"
This creates mechanics blueprints
#GameDev #GameDesign #IndieDev #SelfTaughtDev #LateToGameDev
- problem statement is what helps you to build better games
Example of good problem statement:
"What it could be like 'play' a movie"
This creates mechanics blueprints
#GameDev #GameDesign #IndieDev #SelfTaughtDev #LateToGameDev
- To make game that could be sold you need to design game for players
- Ask yourself questions and write down answers about game rules, player goals, win/loose conditions
1/2
#GameDev #GameDesign #IndieDev #SelfTaughtDev #LateToGameDev
- To make game that could be sold you need to design game for players
- Ask yourself questions and write down answers about game rules, player goals, win/loose conditions
1/2
#GameDev #GameDesign #IndieDev #SelfTaughtDev #LateToGameDev