#LightSources
adding more pointlights to lightsources in Bloodborne!
December 12, 2024 at 2:25 AM
i wanna wake up to this everyday ykwim?
April 30, 2026 at 10:36 PM
[NSFW🔞:latex] CRAZY and even INSANO Doodle draws latex being illuminated by a WHOPPING 2 (TWO) lightsources, is considered by the authorities to be a danger to herself and others, watch out!!
January 26, 2026 at 6:06 AM
Are you wholesome? or does your avatar have 5 additional lightsources?

Asking for a friend
January 14, 2025 at 8:31 PM
In 'Cloudgazer' lightsources are usually electric. LEDs for the most part. So of course Vela, being an anachronistic aberrant, owns lanterns and candles. But she also has a flashlight and her smartledger has a LED in a pinch.
Belle can see in the dark, but also carries some LEDlight.
Good morning, #SeptemberWorldbuilders! Let's talk about a very LITERAL light today: what do your characters use as light sources in your setting? Do they have electricity? Candles? Something unique to your world? Or maybe they can see in the dark 👁️
September 25, 2026 at 6:12 PM
worked on this on and off last year; never could get it to quite work. I think I was going for a "two lightsources" sort of deal but I could never really figure out how to do it; maybe w some proper reference this could've worked but I found no images similar to this

oh well
February 2, 2024 at 9:26 AM
Today we created 2 new cups live during "Pixelart for beginners".

The homework for this week: construct a simple cylindrical object. Our cups are 32x32 with a circle ratio of ~2:1.
In the scene for "Occult Office" there are 2 lightsources, one from the front left, and one from behind.
February 28, 2026 at 8:52 PM
March 25, 2026 at 4:43 PM
Some creative street photography. It was after dark and I tried to find lightsources where I could. This was a glazed outdoor seating area of a restaurant. There was alot of cozy lights everywhere.

#photography #photographer #streetphotography #street_avengers #framesmag #nikonkeepinspiring
May 11, 2025 at 5:08 AM
Another #Katamaridamacy OC related #art thingy. Made this to practice rendering, not really considering where lightsources would be coming from too much. I like how it turned out.
September 25, 2026 at 2:02 AM
anyyyway. Did some funny things for somewhat accurate shadows that don't absolutely tank the performance. Works with multiple lightsources too :)
September 19, 2026 at 5:02 AM
Implemented distance based fake shadows into my avatar shader, similar to poiyomi Contact shadows!

No shadow casting lightsources anywhere near me c:
August 20, 2026 at 12:57 AM
We added more fog to certain areas, but we will have to retouch the bloom of the lightsources!
store.steampowered.com/app/3508560/... #gamedev #indiegame #gamedesign #gamedevs #conceptart #art #illustration #digitalart #TrailerTuesday
December 16, 2025 at 8:06 AM
another before and after adding pointlights to my Bloodborne remaster mod. Just another case where these lightsources didn't have pointlights attached to them for some reason. just a nice little boost to scene dynamism
December 28, 2024 at 4:22 AM
Got asked on how I do vertex colors
I bake the vertex colors from lightsources on a duplicate model that has only a solid white material and then use the data transfer modifier to copy it over to the textured version.
Vertex alpha is done using another vcol layer and required a custom exporter to do
May 11, 2026 at 2:00 PM
i love lighting
April 16, 2026 at 5:02 AM
You can even see light sources, my god...
January 5, 2026 at 3:10 PM
i should start using lightsources
October 24, 2024 at 9:49 PM
really all I'm doing is filling in the gaps where they didn't use a pointlight for some reason. other hanging lamps exactly like this in the map do get a pointlight, so just figured it made sense to have all lightsources have actual illumination
November 11, 2024 at 2:27 AM
Moonstone plays with light in such a dynamic way. The way the light hits it changes the way it looks a lot. There is no blue or even cool lightsources in this room, only warm lights

#gems #photography
November 22, 2025 at 6:17 AM
still not more lightsources but at least these are looking as I hoped. Improved the ceiling a bit.

#gamedev #ue5 #blender #scifi
February 28, 2025 at 11:25 PM
Next up is @samjumpman37.bsky.social's Madelaine

I went with a rave outfit/theme for this one, and played around with how Passion Eye handles multiple light sources

I decided to screencap with the glowsticks lightsources 'on' and 'off'

Still taking more entries if you want to join!

#OC #FanArt
June 4, 2026 at 12:45 AM
i understand this is three separate photographs, but trying to make sense of the shadow and lightsources is giving me a migraine.
July 17, 2026 at 4:26 PM
Soft shaded commission for @magedowser.bsky.social and @csbcrispy.bsky.social , featuring the former demonstrating the properties of a particular rare magic flower to the latter.

#furryart #microfurry #EmiGoatArts
June 1, 2026 at 5:48 PM
Reminds me a bit of what Antichamber is (though it's a puzzle game and not a pure walking sim)

One of its visual mechanics is having lighting calculations BACKWARDS, so things are fully white by default and gets darkened by lightsources. It's really trippy.
July 10, 2026 at 2:08 PM