#Localization
Development update:
-time- is in Beta now.

What this means is that we can play the demo from start to finish and beat it! Now most of the work that needs to be done are really minor things, and also one big thing, which is localization!
#devlog #rpgmaker #indiegame
alas... this game isn't coming out in october, i had envisioned that if it progressed fast enough in development, -time- would be out today!
clearly it's not out today.
just give us time and when we're ready we'll start doing an actual ad campaign...

happy halloween! enjoy this piece of art
-clover
November 3, 2026 at 12:24 AM
A Bayesian workflow is strongest when identifiability and predictive adequacy are explicit. Prior-predictive checks, simulation calibration, posterior diagnostics and out-of-sample localization error would show whether parameters represent listener behavior or compensate for misspecification.
November 3, 2026 at 12:06 AM
incredible new edition. great localization choices. i've always said classic manga is either like eating vegetables or doing drugs. this one is drugs.
November 2, 2026 at 11:54 PM
And just like that, one e-mail and @yeastgenome.bsky.social has updated the pages for Ent3, Ent5, Chc1, and Atg27 with @veronicasegarra.bsky.social's finding that Atg27 localization is disrupted in cells lacking Ent3, Ent5, or Chc1.
November 2, 2026 at 11:45 PM
i agree though...dd is miserable and doesn't have gameplay or good characterization. and the english localization is....not good. but ☝️ it has my friends simon and athena. and also tragic lesbianism. soj has one and a half good cases and it's literally Colonialism the Game
November 2, 2026 at 11:34 PM
there's a ttyd romhack called ttyd+ that corrects the localization for her, highly recommend! plus it has a lot of other nice fixes
November 2, 2026 at 11:30 PM
I think that Korean currency uses one single coin to represent many denominations of change, that coin being the won. I could be wrong but this seems like a localization thing, makes it easier for the audience to grasp and the amount in numbers is not the focus, rather the visual amount is.
November 2, 2026 at 9:56 PM
an Italian translation would be so awesome! i would love that! i'm actually personally not familiar with how to localize - the currently existing Japanese localization is a fanmade one by Castle:

x.com/CastleOrange1
Castle Orange (@CastleOrange1) on X
ゲーム垢 R18同人サークル:MIMIniMICAN (https://t.co/ruYKxWvKrT) をやっています。買って買って♪ Steam垢(プロフ読んで、読んで♪) https://t.co/f6ZmLFFbti
x.com
November 2, 2026 at 9:41 PM
📢 New #updates · 2 Nov #15.1

· fluxer fluxer-unfurl@2026.1102.200608
· Ghostfolio 3.97.0 — Improved pricing page and German localization
November 2, 2026 at 9:05 PM
I hate they were so cruel and you had to deal with all that just over trying to talk about localization differences 🫂🫂
November 2, 2026 at 8:46 PM
便宜沒好貨
November 2, 2026 at 8:46 PM
Yeah, especially when there's product localization. You walk into one in an area with a lot of Catholics and it's like oh shit, look at all these prayer candles, I universe shifted into a world without the Reformation
November 2, 2026 at 8:29 PM
Tbh you fake it till you make it. You just learn on the job and if localization stuff interested you before (which was the case for me) its kind of easy jumping in. Gotta love game leaks with early scripts and even internal loc things that went through QA at Nintendo for the Pokemon games etc
November 2, 2026 at 8:22 PM
sidenote: idk how good i would be at localization but i'd be lying if i said i never thought about going into that field
November 2, 2026 at 8:19 PM
Volvo faces a U.S. profitability crisis driven by tariffs and weak demand, prompting localization and multiple powertrain plans to revive the brand.
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briefly.co
November 2, 2026 at 8:06 PM
Volvo faces a U.S. profitability crisis driven by tariffs and weak demand, prompting localization and multiple powertrain plans to revive the brand.
Save What Matters
Curate Feeds | Make Collections | Customize Email Briefs
briefly.co
November 2, 2026 at 8:05 PM
The only barely defensible use-case is movie/videogame lipsync localization. But it's like justifying heavy machine guns for hunting squirrels.
November 2, 2026 at 7:59 PM
finished a manga that i'd been looking forward to for a long time, but i couldn't help but feel underwhelmed, which was surprising given both the author and the localization team.

idk, the characters were underdeveloped and the story just fell flat.
November 2, 2026 at 7:56 PM
TRULY I am such a big fan of the English localization team for ffxiv, it’s what initially got me looking into the process and wondering about it because they do such a good job
November 2, 2026 at 7:25 PM
Anyway if there’s any role on english localization teams for monolinguists that would be such a dream job lol
November 2, 2026 at 7:23 PM
One job that makes me wish I was multilingual is English language localization

Like, I’m fascinated by the process of making decisions of where to opt for a less direct translation in favor of terminology or figures of speech that better captures the vibes and original intent but in the new lang
November 2, 2026 at 7:22 PM
RPGs remain the most fascinating of video game genres; such unique conditions and secrets. Something thought impossible, lost in localization. So cool.

I love the older concept of carrying items between games, too. Doesn't seem real when this stuff is found 20 years later!
I love it when secrets go undiscovered in games for decades! I'm not familiar with the Tales of games but Lilith was originally only recruitable via a glitch, and it turns out you just had to be polite for the whole game instead!
www.youtube.com/watch?v=fphh...
Tales of Destiny PSX USA - Legitimate Lilith Recruit Scene
YouTube video by Kevangelion
www.youtube.com
November 2, 2026 at 7:19 PM
Arabic localization is coming to Sonic Racing: CrossWorlds on November 4, alongside the launch of Season 2.

The announcement was made by Manga Productions, the game's publisher in the Middle East and North Africa.

#SonicNews
November 2, 2026 at 7:00 PM
Thanks, Ezzat!
Yes, boiler and hull sit side by side on purpose, they drain together in a fight. Fair point on the labels: the UI is Russian for now and English localization is planned. I'll add an English HUD shot to the case. Really appreciate the careful read!
November 2, 2026 at 6:08 PM
imagine if nme finally gets an official localization but they opt for a different title
November 2, 2026 at 6:08 PM