I'm worried though, I'm afraid that it might lose the sauce by nature of it going from pseudo-snes to nes,
but this was always the plan.
Im starting to reconsider making the demo tracks public,
Kirby and the #risenring should sound like :)
here's a snes squaresoft styled demo
#music #kirby #chiptune #kirastudio
I'm worried though, I'm afraid that it might lose the sauce by nature of it going from pseudo-snes to nes,
but this was always the plan.
Im starting to reconsider making the demo tracks public,
More animation frames and extra RAM for longer custom songs, the whole shebang would have carried this game a long way.
MMC5 wasn't even around and forget about the fact that it would have raised costs through the roof!
More animation frames and extra RAM for longer custom songs, the whole shebang would have carried this game a long way.
MMC5 wasn't even around and forget about the fact that it would have raised costs through the roof!
1989.
People just really aren't aware of what went on in those mappers, so *we* look freakishly anachronistic.
1989.
People just really aren't aware of what went on in those mappers, so *we* look freakishly anachronistic.
But the better attribute grid is not conferring more colors. It's just letting us use the colors we already have in a more densely packed fashion.
But the better attribute grid is not conferring more colors. It's just letting us use the colors we already have in a more densely packed fashion.
拡張音源がいくつかあって、例えばコナミのVRC6の場合は3音プラスされるので音階を刻めるものとしては6音(加えてDPCMとノイズ音源にリズムを担当させると都合8音になる)
ディスクシステムの波形メモリ音源も1音ながら味があるし、他はMMC5のPSG2音追加、ナムコN163の波形メモリ音源(音を貧弱にすれば8音追加可能。通常は4音)、挙句にはコナミVRC7のFM音源となんでもござれである
その他DPCMによるベース代わりの音階生成とか…
拡張音源がいくつかあって、例えばコナミのVRC6の場合は3音プラスされるので音階を刻めるものとしては6音(加えてDPCMとノイズ音源にリズムを担当させると都合8音になる)
ディスクシステムの波形メモリ音源も1音ながら味があるし、他はMMC5のPSG2音追加、ナムコN163の波形メモリ音源(音を貧弱にすれば8音追加可能。通常は4音)、挙句にはコナミVRC7のFM音源となんでもござれである
その他DPCMによるベース代わりの音階生成とか…
youtu.be/wCrQhF0i4UQ
#Terranigma #天地創造 #8bit #chiptune #NES #Famicom #ファミコン
youtu.be/wCrQhF0i4UQ
#Terranigma #天地創造 #8bit #chiptune #NES #Famicom #ファミコン
s5b
vrc6
vrc7
apu
は潰し終えた。
fdsはいま対策ちゅう
あとは
N163
mmc5
です。
todo:
sdカード対応
音バランス対策
oled対策
チャンネルミュートはボタン足りなくなるかもしれんな…困ったね
s5b
vrc6
vrc7
apu
は潰し終えた。
fdsはいま対策ちゅう
あとは
N163
mmc5
です。
todo:
sdカード対応
音バランス対策
oled対策
チャンネルミュートはボタン足りなくなるかもしれんな…困ったね
Possibly just a resistor to ground drawn by a layout artist who had one too many
Possibly just a resistor to ground drawn by a layout artist who had one too many
youtu.be/xTcLGlG6Jrw
youtu.be/xTcLGlG6Jrw
Game Boy Advance: 2
Game Boy: 8 (3 LSDj 2x tracks)
Family Computer (RP2A03 only): 14
Family Computer (Namco Custom 163): 2
Family Computer (Konami VRC6): 6
Family Computer (Nintendo MMC5): 1
Game Boy Advance: 2
Game Boy: 8 (3 LSDj 2x tracks)
Family Computer (RP2A03 only): 14
Family Computer (Namco Custom 163): 2
Family Computer (Konami VRC6): 6
Family Computer (Nintendo MMC5): 1
www.youtube.com/watch?v=Ubx6...
www.youtube.com/watch?v=Ubx6...