github.com/cheebow/MMLS...
github.com/cheebow/MMLS...
I successfully got my NES music engine, which I wrote myself in 6502 assembly, to play the Ghosts n Goblins theme, which I transcribed to MML myself, by using a python script (which I wrote myself) to convert the MML to my music engine's format. Also I had to learn Python for this.
I successfully got my NES music engine, which I wrote myself in 6502 assembly, to play the Ghosts n Goblins theme, which I transcribed to MML myself, by using a python script (which I wrote myself) to convert the MML to my music engine's format. Also I had to learn Python for this.
cheebow.github.io/MMLStudio/
cheebow.github.io/MMLStudio/
Theme: 🖼️ Gallery
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Theme: 🖼️ Gallery
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Theme: 🎨 Playground
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Theme: 🎨 Playground
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#MMT
#MMT
Theme: ❄️ Arctic
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Theme: ❄️ Arctic
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Theme: 🐠 Underwater
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Theme: 🐠 Underwater
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Theme: 🏜️ Desert
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アークスⅡ「Western Kingdom」が公開されました。
この季節にぴったりなアレンジになってますのでよかったら聴いてみてください✨
youtu.be/eAjG3czJWNs?...
アークスⅡ「Western Kingdom」が公開されました。
この季節にぴったりなアレンジになってますのでよかったら聴いてみてください✨
youtu.be/eAjG3czJWNs?...
What does PBR stand for in materials?
A. Pixel-Based Rendering
B. Physically-Based Rendering
C. Procedural Bitmap Rendering
D. Pre-Baked Reflections
Answer in Discord 👇👇
DISCORD: https://discord.gg/stageone
.Fun: https://StageOne.Fun
#MML #Metaverse #3DWeb #GameDev
What does PBR stand for in materials?
A. Pixel-Based Rendering
B. Physically-Based Rendering
C. Procedural Bitmap Rendering
D. Pre-Baked Reflections
Answer in Discord 👇👇
DISCORD: https://discord.gg/stageone
.Fun: https://StageOne.Fun
#MML #Metaverse #3DWeb #GameDev
How many vertices does a cube have?
A. 4
B. 6
C. 8
D. 12
Answer in Discord 👇👇
DISCORD: https://discord.gg/stageone
.Fun: https://StageOne.Fun
#MML #Metaverse #3DWeb #GameDev
How many vertices does a cube have?
A. 4
B. 6
C. 8
D. 12
Answer in Discord 👇👇
DISCORD: https://discord.gg/stageone
.Fun: https://StageOne.Fun
#MML #Metaverse #3DWeb #GameDev
#Cannabis #CanG
journals.plos.org/plosone/arti...
#Cannabis #CanG
journals.plos.org/plosone/arti...