#MakeGames
IMO, Derek Yu’s 4 blog posts should be mandatory read for any new indie dev

www.derekyu.com/makegames/
MAKE GAMES WITH DEREK
www.derekyu.com
July 13, 2025 at 5:57 PM
“Death Loops” de Derek Yu www.derekyu.com/makegames/de... 1/3
February 23, 2025 at 4:47 PM
Here are some tips I use in Godot 🎮:

NoiseTexture + 2D arrays for procedural maps 🗺️

AStar2D pathfindinh with NavigationRegion2D for grid-based movement 🌐

JSON for lightweight roguelike saves 💾

CanvasItem shaders for fog of war effects 🌫️

#Godot #GameDev #Tips
#MakeGames
November 14, 2024 at 4:24 PM
here at smol dreamers, we believe anyone can make a game.

even us hopefully

#gamedev #makegames #yesyoucan #wepromise
anyone can make a game
here at smol dreamers, we believe anyone can make a gameeven ushopefully#gamedev #makegames #yesyoucan #wepromise
youtube.com
May 17, 2024 at 4:12 PM
Create an efficient inventory UI in Godot 4.3 using GridContainer for dynamic Control arrangement. Set columns by item limit, and use Anchors and Margins for responsiveness. Include TextureRect for item visuals. #MakeGames #Godot #GameDev
December 24, 2024 at 11:28 AM
In Godot, JSON is my go-to for:

💾 Saving game data (player stats, inventory)

⚙️ Storing configs (difficulty, controls)

I use Godot's to_json() to serialize data, keeping everything flexible and easy to tweak without hardcoding absolutely everything 🚀

#Godot #GameDev #JSON #MakeGames
November 15, 2024 at 9:18 PM
Use Area2D nodes to trigger cutscenes! Create an Area2D with a CollisionShape2D for your tile. Attach a script to utilize the `body_entered` signal, starting the cutscene when the player enters. This ensures precise activation! #MakeGames #Godot #GameDev 🎮
January 8, 2025 at 1:00 AM
Oh wow we’ve hit almost 200 follows thanks gang! We’ve got some cool interviews coming up with @shoniisland.bsky.social and @schleudergames.bsky.social

Keep your eyes peeled!

#igo #indiegame #makegames #gamedev #newgames #cozygames
April 21, 2025 at 12:49 AM
Stop overthinking your game idea 🎮🧠❌ Just go make shit 💥🛠️ Break it, fix it, learn from it 🔁 That’s how the best games are born 👾✨

#GameDev #IndieDev #JustGoMakeShit #BuildInPublic #GamedevLife #PixelPushers #MakeGames
May 11, 2025 at 9:57 PM
To manage resolution in Godot, use ViewportScaler. Create a singleton that binds to viewport size. Dynamically set `Viewport.size` based on user preferences and adjust the canvas item's scale to maintain stable performance and sharp visuals. #MakeGames #Godot #GameDev
December 27, 2024 at 6:44 PM
Motivation! In life, it is this special ingredient that makes dreams a reality! Watch my new video on staying motivated during game dev! Link BELOW!
#FollowFriday #adventuregamefriday #motivation #motivational #howto #howtomakegames #howtostaymotivated #staymotivated #GameDev #indiegame #makegames
April 3, 2026 at 2:14 PM
If you've ever used any Kenney assets and you have the means, this is a great way to give back to someone who has given the gamedev community so much!

#Gamedev #IndieDev #GodotEngine #Unity #MakeGames
I'm so excited to announce the Kenney plushie! ✨ But I need your help, 200 people should pledge to the @Makeship petition in order to get it produced!

www.makeship.com/petitions/ke...

Please consider supporting 🙇‍♂️
May 1, 2025 at 12:24 PM
^^^ this

also reminds me heavily of www.derekyu.com/makegames/ar...
INDIE GAME DEV: INDIE ARCHETYPES
www.derekyu.com
November 2, 2024 at 8:15 PM
tag yourself, i'm a burrower

www.derekyu.com/makegames/ar...
INDIE GAME DEV: INDIE ARCHETYPES
www.derekyu.com
November 7, 2024 at 6:26 PM
To save player inventory in Godot, make a dictionary for items, convert it to a JSON string with `JSON.print()`, and write it using `File`. Load it with `File.read()` and parse with `JSON.parse()`. This enables seamless save/load using JSON. #MakeGames #Godot #GameDev
December 19, 2024 at 12:42 AM
I always forget the statistic that most game studios on Steam NEVER release one game. Once you get to the second or third game, you're within the top 15 percentile and .3 percentile. It's really really hard to make games. #indiedev #gamedev #makegames
July 15, 2025 at 9:47 PM
Our amazing organizer Cassie Makrides is attending XP Indie Biz Connect Atlantic 2025 - say hi if you see her!

#WomenGameJam #WGJCanada #GameDev #IndieDev #MakeGames #GameCreators #XPATL25 #Indiedev #Indiegames #PEI #XPAtlantic
June 6, 2025 at 5:16 PM
Sometimes the take, takes me. 👀

#podcast #indiegame #makegames #gamespodcast #streamer
May 21, 2025 at 4:16 PM
Create a modular recipe system in Godot 4.3 using the Resource node. Define ingredients as an array and output items as properties. Load resources in-game for easy expansion and use signals for dynamic crafting events. #MakeGames #Godot #GameDev 🎮
December 14, 2024 at 10:17 PM
Chatting with Torben was SUCH a joy, and the full interview for Schleuder Games breakout title Space Sprouts is now live on YouTube! Definitely snag this game on Steam, join them on Discord, and become part this budding 👀 community.

#indiegame #gamedev #games #makegames
April 29, 2025 at 11:07 PM
Imagine Fire Emblem but Roguelike; That's the game I'm making.

#MakeGames
#GameDev
November 10, 2024 at 12:38 PM
To create a targeting system in Godot, use a RayCast2D for range detection in your ability script. Set max distance and check targets with `is_colliding()`. Highlight valid tiles using a TileMap with a shader that changes color on detection. #MakeGames #Godot #GameDev 🎮✨
January 12, 2025 at 1:56 PM
To implement drag-and-drop in Godot, create an `Item` scene with a `TextureRect`. Use `InputEvent` for clicks/moves. Store the item on press and update its position with the mouse. On release, check if it's over a valid slot to finalize the drop. #MakeGames #Godot #GameDev 🎮
December 27, 2024 at 1:48 PM