#MapModes
they changed the mapmodes for it and it only took 2.25 years!!
August 31, 2025 at 5:19 PM
this also applies to splatoon i think, the most fun i’ve ever had in ranked games was in splatoon 1 on the Controversial mapmodes like rainmaker moray towers because everyone’s focusing on having silly fights the whole time and the objective just kinda comes secondary to that
i have no personal involvement here but i have been working on a theory as i observe discourse around marathon and all other live service shooters and it can be summed up as this: everyone just wants to play team deathmatch
March 1, 2026 at 3:10 PM
Salutations!

Map modes are designed to help you plan out your grand strategy.

For the full video: aquila.now/dd33

#DevDiary #GrandStrategyGame #IndieDev #MapModes #pcgames #GildedDestiny
January 21, 2026 at 4:15 PM
sections for players actively using x weapon in sendouq as well as the previous seasons, players offering coaching for x weapon, maybe something implementing the tier list feature so players could share their ideas regarding the weapon, possible kits, or ranking mapmodes in context of x weapon
January 3, 2026 at 8:36 PM
kinda wish there was a gimmick tourney that was just. very limited mapmodes. maybe 1 map all modes even. i feel like something to encourage people to REALLY learn how to abuse map strengths and figure out comps and strategies for each would be sick. maybe run monthly.

#compsplatoon
September 27, 2025 at 5:39 PM
Wait, they actually picked a different set of mapmodes? Let's goo, this is one of my favorite challenges
March 28, 2025 at 4:53 PM
bad matchups and bad mapmodes for my weapon can't stop me if I'm better
April 12, 2025 at 4:11 AM
played an entire set of anarchy open calcs against the same group of players, it was like a scrim with only 2 mapmodes. it was pretty intense too, with good close games. here's a game-winning quad i pulled out of the bag in the final game:
#splatoonclips #splatoon3
December 5, 2024 at 12:48 AM
had a great scrim today where we practiced some weaker mapmodes and common counterpicks and it made me think ab the amt of times people counterpick Crableg against us. its insane. i feel like people often forget blob is a slosher class weapon and, therefore, is good on maps that are good for slosher
October 9, 2025 at 2:00 AM
tbh the real reason we don't see bucket deco isn't bc of lack of viability - it's bc beco doesn't slot on where your vslosh would go, it slots in where your stamper goes. The aoe and main weapon capabilities of beco can make it a better pick than stamp on some mapmodes. BUT (1/?)
March 18, 2025 at 1:08 PM
The silver lining in this meta is that I can suggest vac rapid for mapmodes and people don't assume I'm throwing like they would have in 10.1

I like vac rapid :)
May 14, 2026 at 1:00 AM
i think it's actually pretty good it's just this game has so few viable mapmodes that cb gets picked as umami's 2nd mode instead of
January 31, 2026 at 6:53 AM
Fuck Museum Clams.
One of the WORST mapmodes in the game, let alone in competitive.
February 21, 2026 at 8:33 PM
goo tuber and sploosh both secretly go insane. bamboo is like a top 10 main weapon at least. missiles are fun and "global special" is an overused buzzword when talking about bad special design. decav isn't braindead and is actually fairly nuanced. pen pov is fun to watch. all mapmodes would be fun.
What Splatoon 3 opinion has you like this...

I will start... Custom Range Blaster is the most GLAZED weapon in the entire series.

And E-liter should get a burst bomb as a sub.

#Splatoon3 #compsplatoon
July 28, 2025 at 6:37 AM
as a casual player i would also only ever play PBs from then on. this would make the game infinitely more fun

(and also i’d be able to stick to playing this game’s 3 fun mapmodes only, no more having to deal with rotation killers in 90% of rotations)
What if the game let you make custom kits for weapons in pb only? Casual pbs would be fun, but it opens up the door for infinite possibilities for tourneys. Would need to be regulated, no dupe weapons/specials, limit lethal bombs, no cooler/zooka on certain weapons. Would change competitive forever.
September 26, 2024 at 12:10 AM
Next on our Raffle Highlight is @reborn-na.bsky.social ! They are offering four 1-3 hour long sessions for either an individual or a team!
December 20, 2025 at 2:30 AM
s1 rm museum is one of my fav mapmodes in the series
September 23, 2024 at 10:00 PM
yes, you SHOULD be able to play on all maps and modes. however, you also should play what's fun for you

there are some mapmodes that make me want to chew glass, and thus I avoid them
December 25, 2025 at 1:01 AM
i spent two hours looking at the different mapmodes and then played the start of the hungary tutorial 10/10
November 5, 2025 at 1:48 PM
We should consider playing all SZ maps in tournies if we want to close this gap (with this particular variable) and become more flexible players.

Especially as tournies are considering removing RM, we are allowing ourselves to become good at a smaller and smaller pool of mapmodes
April 26, 2026 at 7:20 PM
going from mid to high level has been kinda rough due to the zones-only shift introducing mapmodes Ive just never played on. It's an auto-loss for my team rn when lemuria, flounder, or even humpback zones comes up regularly in large tournies. I'm happy to learn but I don't like the divide
June 15, 2025 at 7:31 PM
5th overall yesterday. Zap felt super rusty but I still enjoyed getting to play it. Rainmaker humpback still one of my favorite mapmodes<3. Frznpro feels really good right now though.
#compsplatoon #splatoon3
November 25, 2025 at 2:23 AM
ok so i finally looked through all the tabs and mapmodes
November 4, 2025 at 8:44 PM
I guess I'll do a thread of what a roller player thinks about other mapmodes. Here is zones.
February 3, 2025 at 7:17 PM
whole mapmodes. i want to lose on brinewater springs and counterpick to the better brinewater springs (moray tower)
April 14, 2025 at 7:55 PM