#MarathonRecomp
Marathon Recompiled is not finished, any tutorials for setting it up in its current state do not use binaries provided by us.

Any official updates will come from either @isaacmarovitz.com or myself. Refer to the official GitHub repository for development updates. Thanks.

github.com/ga2mer/Marat...
GitHub - ga2mer/MarathonRecomp: An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation
An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation - ga2mer/MarathonRecomp
github.com
July 28, 2025 at 7:30 PM
I hope this answers most of your questions. Please feel free to reply with any further questions. We cannot at this time give an ETA, it’ll take as long as it takes, but I’ll be posting updates here, and you can also see progress on the GitHub repo, which is public at

github.com/ga2mer/Marat....
GitHub - ga2mer/MarathonRecomp
Contribute to ga2mer/MarathonRecomp development by creating an account on GitHub.
github.com
July 15, 2025 at 11:56 PM
The heroes working on MarathonRecomp have done incredible work. I can now play my favorite game in Sonic 06 -- fuck with the metal boxes and physics.
September 6, 2025 at 10:15 PM
Marathon Recomp aims to hold to the same standards as Unleashed Recomp, and we recently added initial contribution docs including our AI policy.

github.com/sonicnext-de...
MarathonRecomp/CONTRIBUTING.md at main · sonicnext-dev/MarathonRecomp
An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation - sonicnext-dev/MarathonRecomp
github.com
September 22, 2026 at 1:47 AM
August 10, 2025 at 12:38 AM
Lemme clarify:
• FEX is a software layer to convert x86 code to run on ARM devices, like Android based handhelds.
• FEX is used by GameNative and other software to run PC games on Android.
• This is a build of the x86 version of MarathonRecomp, which is a recompilation of Sonic 2006 to run on PC.
October 2, 2026 at 6:41 PM
Man, the MarathonRecomp project is progressing so well. There's so few issues with it at this point it's hard to believe they're not done, but I appreciate that dedication.

github.com/sonicnext-de...
May 17, 2026 at 9:15 PM
Marathonrecomp is not finished yet and functional GitHub actions builds have been around for a while now
January 4, 2026 at 5:03 PM
MARATHONRECOMP IS ALIVE
Rafiki Says It Is Time!
ALT: Rafiki Says It Is Time!
static.klipy.com
September 12, 2026 at 9:53 AM
marathonrecomp is using xenonrecomp, same as unleashed recompiled, its one of the only honest to god projects we still got out here idk why its even part of the discussion
July 25, 2026 at 3:34 AM
looking it up and apparently there is and it has been updated pretty recently, called MarathonRecomp!
September 16, 2026 at 6:22 PM
See for yourself github.com/sonicnext-de...

I compiled it a couple months ago back when achievements were first added, works great on both Windows and Linux despite its unfinished state.
GitHub - sonicnext-dev/MarathonRecomp: An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation
An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation - sonicnext-dev/MarathonRecomp
github.com
May 12, 2026 at 6:11 PM
If you want to install Marathon Recompiled, sign into GitHub, go to this page and click the one with the green check, then download a Release depending on your platform

Also prepare an extracted Xbox 360 copy of the game
Workflow runs · sonicnext-dev/MarathonRecomp
An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation - Workflow runs · sonicnext-dev/MarathonRecomp
github.com
August 9, 2025 at 11:02 PM
github.com/sonicnext-de...

newest action there, what you're exactly looking for is under "artifacts"

if you're confused to why you cannot download anything its because you'll need a github account

if you knew this already ignore this post lol my bad
Implemented achievements · sonicnext-dev/MarathonRecomp@5d42ac0
An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation - Implemented achievements · sonicnext-dev/MarathonRecomp@5d42ac0
github.com
January 4, 2026 at 4:43 PM
True, it's really a bit of a shame we can't 😔. But at least there is a PC recompiled port in the works right now called Project Marathon. I hope that gets pushed through so that we at least have a native PC version

(Github link for anyone curious github.com/sonicnext-de...)
December 8, 2025 at 11:28 AM
it's not quite ready for a widespread public release so there aren't any pre built executables or anything but if you're privvy to building stuff from source you can find the repo right here github.com/sonicnext-de...
GitHub - sonicnext-dev/MarathonRecomp: An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation
An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation - sonicnext-dev/MarathonRecomp
github.com
August 4, 2025 at 6:49 AM
Sem sacanagem, faz sentido o que ele perguntou - ainda mais pq agora existe uma versão descompilada do 360 para o PC que roda muito bem:

github.com/sonicnext-de...
GitHub - sonicnext-dev/MarathonRecomp: An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation
An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation - sonicnext-dev/MarathonRecomp
github.com
January 29, 2026 at 2:39 PM
In my fork yeah, it's getting closer to being finished and merged, just got a few things left to sort out.

github.com/sonicnext-de...
Implement dynamic UI aspect ratio scaling and controller icons by hyperbx · Pull Request #145 · sonicnext-dev/MarathonRecomp
This PR makes the UI scale dynamically to the viewport aspect ratio, allowing the game to be played at narrow or ultrawide aspect ratios without it stretching. The UI Alignment Mode option can be u...
github.com
September 7, 2025 at 12:14 PM
se algum dia decidir testar me fale!!!

e o sonic 06 acho q hj em dia vale a pena jogar pelo recomp mesmo que ainda esteja em beta, no minimo pra mitigar as telas de loading q são realmente tenebrosas (de resto é igual) github.com/sonicnext-de...
GitHub - sonicnext-dev/MarathonRecomp: An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation
An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation - sonicnext-dev/MarathonRecomp
github.com
May 27, 2026 at 5:58 PM