It's one of the few games developed by Genki (of Jade Caccoon and Tokyo Extreme Racer fame) on the N64; they also handled the Fighter's Destiny series!
AND it was published by crowd favorite Imagineer (in Japan)!
It's one of the few games developed by Genki (of Jade Caccoon and Tokyo Extreme Racer fame) on the N64; they also handled the Fighter's Destiny series!
AND it was published by crowd favorite Imagineer (in Japan)!
#MorgenBild N64°39‘ (-18°)
#MorgenBild N64°39‘ (-18°)
The games opening theme is sung by the "Prince of Anime & Tokusatsu Songs" Hironobu Kageyama!
His impressive credits also include Bakuman, YuGiOh! Duel Monsters GX, Sonic X, Street Fighter II V and many, many more!
The games opening theme is sung by the "Prince of Anime & Tokusatsu Songs" Hironobu Kageyama!
His impressive credits also include Bakuman, YuGiOh! Duel Monsters GX, Sonic X, Street Fighter II V and many, many more!
It's one of the few games developed by Genki (of Jade Caccoon and Tokyo Extreme Racer fame) on the N64; they also handled the Fighter's Destiny series!
AND it was published by crowd favorite Imagineer (in Japan)!
It's one of the few games developed by Genki (of Jade Caccoon and Tokyo Extreme Racer fame) on the N64; they also handled the Fighter's Destiny series!
AND it was published by crowd favorite Imagineer (in Japan)!
That game had 18 bot personalities, 5 are difficulty levels but others are like RocketSim that prefers explosives, or KazeSim that charges you w/o regard.
That game had 18 bot personalities, 5 are difficulty levels but others are like RocketSim that prefers explosives, or KazeSim that charges you w/o regard.
With a Gameshark, "Computer Intelligence Mode" becomes available, allowing you to adjust how your wrestler fights under CPU control, like offensive/defensive tendencies and what they do outside the ring!
With a Gameshark, "Computer Intelligence Mode" becomes available, allowing you to adjust how your wrestler fights under CPU control, like offensive/defensive tendencies and what they do outside the ring!
Ubisoft contracted artist Torsten Rachu, who did many exclusive game themed items, to airbrush 2 systems for giveaways...one in Fun Generation and one in Video Games Magazine in late 1998!
Ubisoft contracted artist Torsten Rachu, who did many exclusive game themed items, to airbrush 2 systems for giveaways...one in Fun Generation and one in Video Games Magazine in late 1998!
This game remains one of the most expensive N64 sports titles due to a late system release and poor sales; partly due to press like NextGen #62 proclaiming it has "absolutely no redeeming features"
This game remains one of the most expensive N64 sports titles due to a late system release and poor sales; partly due to press like NextGen #62 proclaiming it has "absolutely no redeeming features"
In the Mojave Desert stage, oil pumps on the side of the road obscure a billboard and is unreadable while racing.
It says: "Sometimes, God takes MOMMIES and PUPPIES away.
And sometimes...Just Sometimes...I do"
(photo in comments)
In the Mojave Desert stage, oil pumps on the side of the road obscure a billboard and is unreadable while racing.
It says: "Sometimes, God takes MOMMIES and PUPPIES away.
And sometimes...Just Sometimes...I do"
(photo in comments)
"You're like, 18. If you play it, it's retro. If I play it, I'm just old."
"You're like, 18. If you play it, it's retro. If I play it, I'm just old."
Lead designer and writer Kirk Tome is credited on a plethora of games in different genres including lead director on Clay Fighter Sculptor's Cut and QA on both Rock n Roll Racing and Wolfenstein 3D!
Lead designer and writer Kirk Tome is credited on a plethora of games in different genres including lead director on Clay Fighter Sculptor's Cut and QA on both Rock n Roll Racing and Wolfenstein 3D!
The game, which is based on coin-weighed "pull back" cars, was the only Choro Q title released in America before 2000 despite there being 18 entries in the popular series dating back to 1984!
The game, which is based on coin-weighed "pull back" cars, was the only Choro Q title released in America before 2000 despite there being 18 entries in the popular series dating back to 1984!
Lead designer and writer Kirk Tome is credited on a plethora of games in different genres including lead director on Clay Fighter Sculptor's Cut and QA on both Rock n Roll Racing and Wolfenstein 3D!
Lead designer and writer Kirk Tome is credited on a plethora of games in different genres including lead director on Clay Fighter Sculptor's Cut and QA on both Rock n Roll Racing and Wolfenstein 3D!
This super stylish fighter (and one of my personal favorites) also has a single player adventure mode where you collect items to level your fighter!
And it features characters from the popular Super Chinese series!
This super stylish fighter (and one of my personal favorites) also has a single player adventure mode where you collect items to level your fighter!
And it features characters from the popular Super Chinese series!
The game, which is based on coin-weighed "pull back" cars, was the only Choro Q title released in America before 2000 despite there being 18 entries in the popular series dating back to 1984!
The game, which is based on coin-weighed "pull back" cars, was the only Choro Q title released in America before 2000 despite there being 18 entries in the popular series dating back to 1984!
Wild how that game came out 18 years ago.
Wild how that game came out 18 years ago.
The title weirdly lacks the term "pod" due to Ubisoft releasing POD: Planet Of Death in 1997, also a futuristic racer, two years prior to this game and owning a trademark for racing games with "pod" in the title!
The title weirdly lacks the term "pod" due to Ubisoft releasing POD: Planet Of Death in 1997, also a futuristic racer, two years prior to this game and owning a trademark for racing games with "pod" in the title!
N64 30th Anniversary Quiz
Test your Knowledge! ~ Jun 18, 2026
defaultdnb.github.io/ReCollect64/...
#N64 #ReCollect64 #Quiz
N64 30th Anniversary Quiz
Test your Knowledge! ~ Jun 18, 2026
defaultdnb.github.io/ReCollect64/...
#N64 #ReCollect64 #Quiz
It's not on NSO because TPC thinks Pokémon should be a paid game.
It's not on NSO because TPC thinks Pokémon should be a paid game.