#NPR3D
September 25, 2024 at 12:23 PM
September 24, 2024 at 9:03 AM
September 22, 2024 at 2:47 PM
September 23, 2024 at 8:57 PM
Animated version

#blender3D #NPR3D
September 23, 2024 at 8:58 PM
September 23, 2024 at 9:02 PM
Animated version

#blender3D #NPR3D
September 25, 2024 at 12:24 PM
Animated version

#blender3D #NPR3D
September 24, 2024 at 9:04 AM
September 23, 2024 at 9:01 PM
Animated version, more in the replies ↓

#blender3D #NPR3D
September 24, 2024 at 9:00 AM
Animated version, more in the replies ↓

#blender3D #NPR3D
September 25, 2024 at 12:00 PM
Animated version! More in the replies ↓

#blender3D #NPR3D
September 22, 2024 at 2:31 PM
Animated version

#blender3D #NPR3D
September 25, 2024 at 12:24 PM
Animated version, more in the replies ↓

#blender3D #NPR3D #3Danimation
September 23, 2024 at 8:54 PM
Animated version, more in the replies ↓

#blender3D #NPR3D
September 22, 2024 at 2:43 PM
Animated version, more in the replies ↓

#blender3D #NPR3D
September 25, 2024 at 12:09 PM
Animated version, more in the replies ↓

#blender3D #NPR3D
September 22, 2024 at 2:39 PM
Every time I see some nicely rendered art like this on my timeline I have this visceral urge to translate the drawing into 3d models with custom shaders but then I remember I have to actually model the characters before I can shade them :(

#3dart #npr3d #gamedev
March 28, 2025 at 11:04 PM
Hey, #blenderartists of Bluesky, I need help figuring something out! See my video below!

#blender3d #3D #objectocs #charactermodel #NPR3D #blendertutorials #tutorials #artreference #reference
January 10, 2025 at 3:01 AM
Got some help from Blender Reddit on the eye! Had to turn on Axis to Y with both Negative and Positive options on in Shrinkwrap modifier.

#blender #blender3d #characterdesign #3dart #rigging #objectocs #npr3D
January 10, 2025 at 8:20 PM