Also improves memory model + sync and aligns device IDs with Vulkan.
www.khronos.org/blog/opencl-...
#OpenCL #GPU #Compute
Also improves memory model + sync and aligns device IDs with Vulkan.
www.khronos.org/blog/opencl-...
#OpenCL #GPU #Compute
2^25 bruteforce, but twice: hehe naive python script go brrr
2^25 bruteforce, but twice: hehe naive python script go brrr
www.phoronix.com/news/OpenCL-...
#OpenCL
www.phoronix.com/news/OpenCL-...
#OpenCL
opencl.gpuinfo.org/download.php
opencl.gpuinfo.org/download.php
#hpc #supercomputing
#hpc #supercomputing
richardcope.github.io/tutorials/tu...
richardcope.github.io/tutorials/tu...
www.khronos.org/blog/opencl-...
www.khronos.org/blog/opencl-...
#indiedev #gamedev #ai #gamedevelopment
#indiedev #gamedev #ai #gamedevelopment
* Minimal OpenGL / compute shader traversal example
* OpenCL TLAS/BLAS 'tinyscene' demo (see video).
Example 2 uses Lighthouse 2 scene data with materials and full GLTF animation.
github.com/jbikker/tiny...
* Minimal OpenGL / compute shader traversal example
* OpenCL TLAS/BLAS 'tinyscene' demo (see video).
Example 2 uses Lighthouse 2 scene data with materials and full GLTF animation.
github.com/jbikker/tiny...