#Opengl
Wine 11.21 released with improved WoW64 OpenGL performance
#OpenSource #Wine #Linux #LinuxGaming
Wine 11.21 released with improved WoW64 OpenGL performance
Another biweekly development release is here with Wine 11.21 out now bringing various improvements for running Windows apps and games on Linux.
www.gamingonlinux.com
October 31, 2026 at 7:44 AM
Me impressiona como usar OpenGL é uma coisa terrível
November 4, 2026 at 4:01 AM
r_lightmap 1 is the command in question lol, makes the entire map dark except for toggleable lights and it only works in software mode, i very vividly remember getting my brother to fix this issue and he changed to opengl mode
November 5, 2026 at 3:11 PM
no matter how many tools they invent, few things beat the satisfaction of reaching this point by yourself the first time. I think only people who did so might relate.
November 1, 2026 at 11:27 AM
Going live with my #indiegamedev stream, Tune in below!
I'm working on a pirate themed zeldalike game. #gamedev

youtube.com/live/SiUYJx2...
OpenGL/C++ Game Engine - A Short Odyssey LIVE
YouTube video by Jake S. Del Mastro
youtube.com
November 5, 2026 at 4:03 PM
Wine 11.21 improves WoW64 OpenGL performance, introduces a Voice Capture DSP library, and fixes 20 bugs affecting games and applications.
linuxiac.com/wine-11-21-i...

#OpenSource
Wine 11.21 Improves WoW64 OpenGL Performance, Fixes 20 Bugs
Wine 11.21 improves WoW64 OpenGL performance, introduces a Voice Capture DSP library, and fixes 20 bugs affecting games and applications.
linuxiac.com
October 30, 2026 at 11:49 PM
yeah I dunno buddy I guess llvmpipe is just a figment of my imagination
November 3, 2026 at 7:12 PM
Využití textur ve WebGL a OpenGL ES: zvětšování, zmenšování a blending
Využití textur ve WebGL a OpenGL ES: zvětšování, zmenšování a blending
V sedmém článku o technologiích WebGL a OpenGL ES si popíšeme další možnosti, které nabízí texturovací subsystém Open GL ES. Popíšeme si filtraci textur při jejich zvětšování a/nebo zmenšování a využití blendingu.
www.root.cz
November 2, 2026 at 11:10 PM
OpenGL é tão chato e complicado que escrever um software renderer passa a ser uma alternativa boa
November 4, 2026 at 8:46 AM
(the ones ive been making are all just svg files I render out to png layers for opengl)
November 3, 2026 at 1:37 AM
I was a Unity fanatic since 2013 but around early 2025 I switched to making games in Java using LWJGL and OpenGL. What about you?
November 5, 2026 at 6:00 PM
4 year old art from when I was learning hlsl + 3 year old art from when I was learning OpenGL (the API, not glsl specifically)

I never drew joke vent art about Vulkan because I had lost my whimsy by then.
November 3, 2026 at 12:17 AM
Pour le côté technique, c'est un moteur hybride 3D raymarchée/objets rasterisés OpenGL, avec TAAU, GDF, FXAA, cycle jour-nuit, et CQFDTC. Euh, non.
Bref je suis sûr que vous avez tout compris.

en.wikipedia.org/wiki/Ray_mar...
Ray marching - Wikipedia
en.wikipedia.org
November 3, 2026 at 1:00 AM
my proposition.get ready for this: some one should rip out the opengl passthrough part of this (github.com/nfzerox/Virt...) aand make it run on regular ass bare ass qemu on linux/windows aand ill . smile really really big .how does That sound..?
November 5, 2026 at 12:43 PM
opengl or directx - flip a coin...
November 3, 2026 at 2:44 AM
Wine 11.21 is out with faster 32-bit OpenGL through WoW64, an initial Voice Capture DSP library and better user account support. It closes 20 bugs, including crashes in Skyrim, BioShock 2 Remastered and Cinebench 2026. vettv-studios.github.io/vettv-handhe...
#wine #wow64 #opengl #tech #linux
Wine 11.21 Speeds Up WoW64 OpenGL and Fixes Skyrim, BioShock 2 Remastered Crashes | VetTV Handheld News
The latest development release adds a first Voice Capture DSP library, improves user account support and closes 20 bugs
vettv-studios.github.io
October 31, 2026 at 7:24 PM
Of course in this order I believe you have more freedom but complexity:
C++-raylib/C#-OpenTK (both are OpenGL wrappers) or C derivative+Vulcan (a more modern alternative to OpenGL) > Godot > Ren'Py.
November 5, 2026 at 6:06 PM
Wine 11.21 is out: better WoW64 OpenGL performance should help some older 32-bit Windows games run smoother on Linux, plus a first Voice Capture DSP library. via GamingOnLinux https://www.gamingonlinux.com/2026/10/wine-11-21-released-with-improved-wow64-opengl-performance/ #gamedev
October 31, 2026 at 3:01 PM
I managed to successfully compile Principia on NetBSD without any code changes, but running it gives an error that OpenGL support is not available... Well yeah, fair enough, but how does glxgears work then???

(in case anyone suggests SDL_GL_ACCELERATED_VISUAL […]

[Original post on hachyderm.io]
November 3, 2026 at 5:55 PM
🍷 Wine 11.21 improves WoW64 OpenGL performance, adds initial version of the Voice Capture DSP library, and enhances Windows account support. It also fixes 20 bugs, including game crashes, input issues, and system-level operations.
alternativeto.net/news/2026/1...
November 2, 2026 at 12:57 PM
Going live with an extra spooky Halloween #gamedev livestream #indiegamedev! Tune in below!

youtube.com/live/gF-t3AC...
OpenGL/C++ Game Engine - UB: The Scariest thing in C++ - Happy Halloween! - A Short Odyssey LIVE
YouTube video by Jake S. Del Mastro
youtube.com
October 31, 2026 at 6:03 PM
Wine 11.21 improves WoW64 OpenGL performance, introduces a Voice Capture DSP library, and fixes 20 bugs affecting games and applications.
#Linux
Wine 11.21 Improves WoW64 OpenGL Performance, Fixes 20 Bugs
Wine 11.21 improves WoW64 OpenGL performance, introduces a Voice Capture DSP library, and fixes 20 bugs affecting games and applications.
linuxiac.com
October 31, 2026 at 5:05 AM