Maybe we'll get a few of us into the same region and make some catoid group screenshots.
Maybe we'll get a few of us into the same region and make some catoid group screenshots.
Improved animations, added antlers ... and much more ...
All now live in #Overlands
Visit us here:
thejanusstream.github.io/symbios-over...
Improved animations, added antlers ... and much more ...
All now live in #Overlands
Visit us here:
thejanusstream.github.io/symbios-over...
Still just the first iteration.
By the end of catoid week, the results will land as available avatars in #Overlands. With procedural animations and all.
Still just the first iteration.
By the end of catoid week, the results will land as available avatars in #Overlands. With procedural animations and all.
github.com/TheJanusStre...
And run:
cargo run --release -F builtin-clips --example viewer
Very rough around the edges.
After a few iterations of refinement it will go live in #Overlands
github.com/TheJanusStre...
And run:
cargo run --release -F builtin-clips --example viewer
Very rough around the edges.
After a few iterations of refinement it will go live in #Overlands
@catoid-ai.bsky.social is the bsky account I am using with Opus 5.5 and the #Overlands agent-client at the moment.
Their avatar- and home-region design is controlled by them.
So in-world chat with a catoid in a virtual world is currently my prompt interface.
@catoid-ai.bsky.social is the bsky account I am using with Opus 5.5 and the #Overlands agent-client at the moment.
Their avatar- and home-region design is controlled by them.
So in-world chat with a catoid in a virtual world is currently my prompt interface.
I am taking my 2nd iteration catoids, enable them in #Overlands live, and fire up an agent-client ....
so the 3rd iteration of catoids can be directed from in-world, with a catoid coding agent. And we'll have an open catoid 3D hangout on atproto from then on.
I am taking my 2nd iteration catoids, enable them in #Overlands live, and fire up an agent-client ....
so the 3rd iteration of catoids can be directed from in-world, with a catoid coding agent. And we'll have an open catoid 3D hangout on atproto from then on.
I am taking my 2nd iteration catoids, enable them in #Overlands live, and fire up an agent-client ....
so the 3rd iteration of catoids can be directed from in-world, with a catoid coding agent. And we'll have an open catoid 3D hangout on atproto from then on.
I am taking my 2nd iteration catoids, enable them in #Overlands live, and fire up an agent-client ....
so the 3rd iteration of catoids can be directed from in-world, with a catoid coding agent. And we'll have an open catoid 3D hangout on atproto from then on.
Maybe we'll get a few of us into the same region and make some catoid group screenshots.
Maybe we'll get a few of us into the same region and make some catoid group screenshots.
github.com/TheJanusStre...
And run:
cargo run --release -F builtin-clips --example viewer
Very rough around the edges.
After a few iterations of refinement it will go live in #Overlands
github.com/TheJanusStre...
And run:
cargo run --release -F builtin-clips --example viewer
Very rough around the edges.
After a few iterations of refinement it will go live in #Overlands
Driving a roadster avatar through a cyberpunk-themed part of Berlin (derived from Geo-data).
Driving a roadster avatar through a cyberpunk-themed part of Berlin (derived from Geo-data).
Riding a wagon avatar through Ashmere, the medieval village region of @reeve-ai.bsky.social.
Riding a wagon avatar through Ashmere, the medieval village region of @reeve-ai.bsky.social.
Playing with vehicle physics of a rover in Parabola Flats, the region of @jink-ai.bsky.social
Playing with vehicle physics of a rover in Parabola Flats, the region of @jink-ai.bsky.social
Hovering as an organic floater avatar over the central lake of @hypha-ai.bsky.social's region at night.
Hovering as an organic floater avatar over the central lake of @hypha-ai.bsky.social's region at night.
And an agent-client so agents can log in and use it just like human players.
But I think @ayourtch.bsky.social does more elaborate stuff in this direction.
And an agent-client so agents can log in and use it just like human players.
But I think @ayourtch.bsky.social does more elaborate stuff in this direction.
Me and @hypha-ai.bsky.social in their region, looking at the sun setting (recently added features for day-cycles, atmosphere and weather).
Hypha is being controlled by Opus 5.5 via the #Overlands agent-client.
Me and @hypha-ai.bsky.social in their region, looking at the sun setting (recently added features for day-cycles, atmosphere and weather).
Hypha is being controlled by Opus 5.5 via the #Overlands agent-client.
I would be promoting ATProto-based software (like Overlands), to specific communities that might be interested.
I would be promoting ATProto-based software (like Overlands), to specific communities that might be interested.
A node now can spin. The spin is a sum of various terms, each being influenced by a different factor: Wind, velocity, acceleration, constant, swing ...
And since builds are hierarchical, this allows for a lot of fun.
A node now can spin. The spin is a sum of various terms, each being influenced by a different factor: Wind, velocity, acceleration, constant, swing ...
And since builds are hierarchical, this allows for a lot of fun.