#PhysicsBasedGaming
As it unveils its roadmap, Eternal Strands' dev defends the 'slippery' feeling of its physics-based player character, saying it 'can't be as snappy or reactive as it is in games that rely on animation'

https://cybersonar.org/go/k2nCPM
Posted at 16:00

#EternalStrands #PhysicsBasedGaming #GameDev
March 1, 2025 at 3:36 PM
[New Post]
Punching Reality: How Console Studios' 'Haymaker' Could Revolutionize VR Fighting with Physics

#VRFighting #PhysicsBasedGaming #GameAnalysis #ConsoleStudios https://mos-game-en.blogspot.com/2025/10/punching-reality-how-console-studios.html
October 13, 2025 at 9:15 PM