#Placeholder
gamedev problem: my placeholder asset is too perfect to replace
June 3, 2026 at 11:50 AM
tired: using AI images as placeholder in your game
wired: using mspaint doodles as placeholder in your game
June 30, 2025 at 6:19 PM
Placeholder assets should scream 'placeholder' at you.
December 16, 2025 at 4:58 PM
why use AI placeholder when the perfect placeholder already exists
December 21, 2025 at 7:43 AM
In gamedev, if you're using a placeholder asset, best practices involve marking it as placeholder so garishly and offensively clearly PLACEHOLDER that you can't possibly miss it. Also flagging that asset in the dev process so it can be identified quickly before the final build.
November 17, 2025 at 5:52 PM
placeholder image
January 6, 2026 at 1:56 PM
oooooh yeah that's good
April 4, 2025 at 1:38 AM
Game Devs Reveal All Their Ugly Placeholder Assets Made Without AI

Who needs AI when you can make ugly and very charming placeholder assets like this?

kotaku.com/crimson-dese...
June 8, 2026 at 5:45 PM
I’ll admit, I don’t know why you would need to use AI to generate placeholder text when you can just type “placeholder text”.
December 16, 2025 at 2:15 PM
the toy is just a placeholder for you 💞
July 8, 2026 at 4:24 PM
the classic "placeholder" excuse
quite a coincidence how every single time a placeholder asset gets "accidentally" left in a game its always AI generated shit, its never an obvious generic placeholder
really makes you think
Crimson Desert - statement on usage of AI
March 22, 2026 at 3:09 PM
Super Mario Galaxy contains a variety of placeholder text. The placeholder for the screen when Mario returns to the Comet Observatory is particularly humorous, appearing to explain the Spin ability while repeatedly getting interrupted. Below is a mock-up of it displayed in-game.
October 23, 2025 at 5:03 PM
Great take from @tietuesday.bsky.social about AI being used for "Placeholder art" in video games.
July 19, 2025 at 2:05 PM
Device

(Ignore typos screen's a placeholder)
July 9, 2026 at 10:22 PM
replaced the placeholder today
May 16, 2026 at 1:48 AM
This is what a placeholder asset looks like.
March 22, 2026 at 5:48 PM
"You say you only used AI for placeholder text, but in that text was a response from the AI saying 'here's a revised version'. Here's what I don't understand - why revise placeholder text? You see my problem? It just doesn't make sense to me. Why revise something nobody was meant to see, unless..."
July 1, 2025 at 7:55 AM
My placeholder art.
July 1, 2025 at 8:43 AM
Never forget the all-time greatest placeholder asset, from Doom 64
November 17, 2025 at 6:12 PM
This is what a placeholder asset looks like.
November 17, 2025 at 6:51 PM
"Oh i dont have any budgets, that's why i used AI as placeholder voices, images and musics"
❌WRONG❌
Slay The Spire 2, the MOST anticipated roguelike deckbuilder of the year, uses these silly scribbles as placeholder arts, and they are 1000 times more charming than any slop those will ever produce.
March 23, 2026 at 6:25 AM
Sorry I think using AI for placeholders is also bad
¯\_(ツ)_/¯

I know you only care about finished art but placeholder art also needs to be made by a human being who also needs to be paid for that

But placeholder midjourney slop cuts that artist out
December 12, 2025 at 10:57 PM
OC Harpy (placeholder name) cms
August 5, 2025 at 5:59 PM
I have my clear preference
April 15, 2026 at 8:49 PM