#Polyline
Angularity is neat (also the Polyline tool is too :3) #furry
October 25, 2025 at 2:42 AM
#greatgodgrove SLIGHT GREAT GOD GROVE SPOILERS //
POLYLINE TOOL HOW I MISSED YOU!!
December 26, 2024 at 11:35 PM
tomar 20 tiros ou usar polyline por 15 segundos?
October 4, 2024 at 11:12 PM
it was time to overhaul the polyline rendering in Shapes!

it's now using primitive quads with structured buffers, which is gonna allow me to fix basically *everything* that was buggy/weird about the old mesh-based polylines
February 2, 2026 at 11:36 PM
My aspiration is to make detailed backgrounds... but then the evil thoughts win and I do blocky simple BGs with the polyline tool with colors I wouldn't have chosen in my life...
January 25, 2025 at 10:50 PM
Oh, here's a fun one! I did this pic entirely with the polyline tool! #furryart
August 24, 2023 at 8:28 PM
I was trying to wrap my head around what polylines with bevel joins would even look like in 3D and uuuuuh I guess this makes sense
February 4, 2026 at 2:40 AM
polyline lasso tool, for health
January 7, 2026 at 4:16 AM
I've probably said this before, but I HIGHLY recommend artists to invest time into using vectors. Especially stuff like the vector layers and polyline tools to create line art. Heck, vectors can be used to make clean sketches too!
October 24, 2025 at 11:57 PM
Traced an old photo of mine in Deluxe Poly.
Having undo and the combined polyline/pencil functionality sure helps a lot!
December 13, 2025 at 11:22 AM
were they friends was if a polyline of sorts 🤷‍♀️ idk but time successfully wasted
June 17, 2026 at 6:19 PM
Manipulating SVG polyline points with the @gsap-greensock.bsky.social Observer plugin to generate some wobbly sine wave vibes. Vertical scroll velocity controls the amplitude and drift.

Scroll for it! codepen.io/hexagoncircl...
January 25, 2025 at 4:29 PM
daily pokemon doodle 294 - a very close-up Loudred drawn with polyline tool in CSP
June 2, 2026 at 3:59 PM
Funfact the last one was drawn completely with the polyline tool!
October 23, 2024 at 5:43 PM
Learn how to use MapKit and SwiftUI to apply a gradient that follows a polyline, enhancing the visual appeal of your maps:
nilcoalescing.com/blog/Gradien...
#iOSDev #SwiftUI
Creating gradient on polylines in SwiftUI MapKit
Learn how to use MapKit and SwiftUI to apply a gradient that follows a polyline, enhancing the visual appeal of your maps.
nilcoalescing.com
April 2, 2025 at 10:47 PM
the clip studio paint polyline select tool is my girlfriend
January 4, 2025 at 3:24 AM
some WIPS! back in my polyline lasso era 🥰
March 22, 2024 at 10:39 PM
That's a lovely polyline.
February 2, 2026 at 11:40 PM
Learn how to use MapKit and SwiftUI to apply a gradient that follows a polyline, enhancing the visual appeal of your maps: nilcoalescing.com/blog/Gradien...
#iOSDev #SwiftUI
Creating gradient on polylines in SwiftUI MapKit
Learn how to use MapKit and SwiftUI to apply a gradient that follows a polyline, enhancing the visual appeal of your maps.
nilcoalescing.com
May 1, 2026 at 8:55 PM
polyline jinx :)
September 30, 2023 at 3:20 AM
So much fun working on GPU based polyline for Mold!

This opens up the opportunity to create extreme amount of polylines without hindering the performance!

#gamedev #indiedev #MadeWithMold
September 7, 2026 at 5:46 AM
51 PRs merged this week. Sketcher Rotate tool gets a symmetric mode, BIM users can now edit baseless walls without switching workbenches, plus fixes to Polyline snapping and boolean placement.

blog.freecad.org/2026/07/29/wip-wednesday-29-july-2026/

#FreeCAD #WIPWednesday #CAD #OpenSource
WIP Wednesday, 29 July 2026
This week in FreeCAD development: Sketcher maxwxyz added statusbar hints to pattern tools (PR#31536) and increased the contrast of the default face color (PR#31369). PaddleStroke fixed the Polyline…
blog.freecad.org
July 30, 2026 at 3:54 AM
sometimes when you're sad you need to draw your vent oc using nothing but the polyline selection tool #ellyocs
December 17, 2025 at 6:11 PM
got rlly rlly rlly into the polyline tool recently

#paleo #PaleoArt #PaleoFur #furry #FurryArt #FurryArtist
May 2, 2026 at 12:42 PM
I did a perfect complex Polyline selection and it turns out I set it to Deselect
March 29, 2025 at 5:55 PM