#Powervr
And instead the Dreamcast went with powervr from videologic that led to… mmmmm nothin’ good, really.
November 9, 2026 at 1:11 AM
And good thing the Nvidia GPU never showed up because the PowerVR replacement was fantastic. The Deamcast's failure had nothing to do with its technology.
November 9, 2026 at 1:58 AM
powervr did go on to be the company that licenses gpu designs to everyone including apple. then again that might be why apple's 3d api is so weird
November 9, 2026 at 1:45 AM
DroidDeck, the app that runs Steam games on Android, now supports Mali, PowerVR and Xclipse GPUs. More Pixel and Galaxy phones can try it, though support is still initial.
DroidDeck now runs on Pixel and Exynos Galaxy phones
DroidDeck, the app that runs Steam games on Android, now supports Mali, PowerVR and Xclipse GPUs. More Pixel and Galaxy phones can try it, though support is still initial.
www.alextech.ai
November 9, 2026 at 12:46 PM
DroidDeck ondersteunt nu ook Mali-, PowerVR- en Xclipse-gpu's. De ontwikkelaars hebben de ondersteuning toegevoegd in versie 0.7.0. Daardoor werkt de app ook op recente Google Pixel- en Samsung-telefoons.
DroidDeck werkt nu ook op recente Samsung- en Pixel-telefoons
ebx.sh
November 9, 2026 at 11:54 AM
I miss the mid to late 90's, we seemed to have more choice in a way back then.

Choice of GPU's, 3dfx, rendition, virge3d, STB, Matrox, ATI, Nvidia, Powervr.

And then consoles lol. And then the internet was just more cherished back then, wasn't so loud.
November 1, 2026 at 4:13 PM
Daikatana on PowerVR PCX2

one of the last games to support the card
October 28, 2026 at 1:29 AM
Kreatif betul projek r/linux pasal I started reverse-engineering Intel ni. Bila tech jumpa modding berseni macam ni, memang puas mata memandang!

#SembangPCTech #TechMY
October 28, 2026 at 5:52 AM
as someone who pretty much evangelized powervr cards a decade+ ago on the internet i absolutely detest the two vibed ass wrappers. imgtec didn't release the series-1 code for that shit
October 22, 2026 at 2:43 AM
"Oh boy a MechWarrior 2 map viewers!"
>vibe coded
"Oh boy a PowerVR wrapper!"
>vibe coded
"Oh boy a new renderer for MechWarrior 4!"
>vibe coded

I feel like people already didn't see coding as a type of art and now it's really clear to me they don't. Everyone just wants an end product.
October 21, 2026 at 10:44 AM
driver/shader compiler level. PowerVR had this I think.
October 20, 2026 at 8:01 PM
Sittin' on a warehouse of PowerVR cards as we speak
October 20, 2026 at 11:43 PM
The tell is usually one file in. A PowerVR wrapper that never names a register, or a MechWarrior map viewer with no commit that shows someone opened the format. You can smell the missing afternoon of reverse engineering before you even run it.
October 21, 2026 at 12:35 PM
www.youtube.com/watch?v=Qjtk... learning about some japanese powervr pc games
ReVolte (1996, Virtuality KK) playthrough — NEC PowerVR PCX1 / Pentium Pro / Windows 95 PC — SGL API
YouTube video by Dipshidian
www.youtube.com
October 19, 2026 at 2:54 AM
Banana Pi BPI-M8 is built on the high-performance octa-core AI platform chip A733, Imagination PowerVR BXM-4-64 MC1 GPU, a 3TOPS NPU, and LPDDR4, memory
docs.banana-pi.org/en/BPI-M8/Ba...
#BananaPi #RaspberryPi #SBC #Allwinner #A733 #Linux #Android #PoE #AI #AIoT
October 16, 2026 at 7:41 AM
Orange Pi 4 Pro Review: An Eight-Core Edge AI Board Starting at $35

#OrangePi #AllwinnerA733 #ArmSbc #Powervr #Npu
Orange Pi 4 Pro Review: An Eight-Core Edge AI Board Starting at $35
Orange Pi's A733 board delivers near-Pi 5 multi-core performance with a working NPU, 4K video engine, and Vulkan GPU, starting at $35.
lunar.computer
October 9, 2026 at 7:06 PM
All the ARM SOC manufacturers keep many generations of CPU and GPU in production at once, plus there are a ton of graphics vendors. Should only Adreno be targeted? Mali, IMG/PowerVR, XClipse, Mali/Immortalis and Tegra/RTX are all players. There's so much to think about. Appreciate the discussion!
October 7, 2026 at 7:29 PM
i'm gonna say 3D Prophet 4000 (PowerVR KYRO) because i'm butt

but also if there's another PCI slot open, there could be a Matrox M3D (PowerVR PCX2) put in there, so you could have one of those funny double generation of powervr computers no one thinks about
October 7, 2026 at 12:47 AM
The logo is by Makeyo Studio 🧡 (links below). every shape becomes a sprite packed into ONE 1024×1024 texture, VQ-compressed for the Dreamcast's PowerVR GPU, exactly 264 KB of vram
October 6, 2026 at 5:35 PM
Kreatif betul projek r/linux pasal I started reverse-engineering Intel ni. Bila tech jumpa modding berseni macam ni, memang puas mata memandang!

#SembangPCTech #TechMY
October 7, 2026 at 6:10 AM
Just when you thought RE4 had been released on everything...someone's porting it to the Dreamcast.

Will RE4 ever replace Doom in the "Can it run..." category?
GitHub - lamb2k/re4dc: Work-in-progress Resident Evil 4 port for Sega Dreamcast, with native PowerVR rendering, VMU saves and Flycast-tested play builds.
Work-in-progress Resident Evil 4 port for Sega Dreamcast, with native PowerVR rendering, VMU saves and Flycast-tested play builds. - lamb2k/re4dc
github.com
October 5, 2026 at 11:29 PM
[Phoronix] Imagination Talks Up Their Open-Source Vulkan Driver, Volcanic Architecture Plans

#LinuxKernel #OpenSource
Imagination Talks Up Their Open-Source Vulkan Driver, Volcanic Architecture Plans
Imagination Tech was at XDC 2026 Toronto this week to talk up their ongoing work around their PowerVR Mesa Vulkan driver (and PVR upstream DRM kernel driver) with this driver continuing to improve,…
www.linuxnews.net
October 2, 2026 at 1:30 PM