#PreludeToTheDeep
Recursive shadowcasting in #PreludeToTheDeep

#procgen #roguelike #indiedev
September 10, 2025 at 8:14 PM
Pixel art daily

The rogue arrives at the Pale Lord's fortress

#pixelart #PreludeToTheDeep #indiedev #indiegames
September 17, 2025 at 1:50 AM
Experimenting with the chain lightning skill in #PreludeToTheDeep. #indiedev #roguelike
September 7, 2025 at 8:30 AM
The night is young in Jwandareth - playing around with the survival and building mechanics in #PreludeToTheDeep

#roguelike #turnbased #indiedev
September 15, 2025 at 2:50 AM
Experimenting with water animations on the shore. Lighter blue is walkable whereas the dark colour is deep water

#procgen #indiedev #roguelike #PreludeToTheDeep
September 7, 2025 at 11:25 PM
How much power fantasy is too much? Might need to nerf the line of sight on the lightning chain skills...

#indiedev #roguelikes #PreludeToTheDeep
September 14, 2025 at 8:24 AM
Experimenting with ambient soundscapes in #PreludeToTheDeep

The campfire crackles as the sounds of the evening mix with the babbling of the stream. Good night, adventurer

#indiedev #indiegames #roguelikes #openworld #ambient #cosy
September 15, 2025 at 1:19 PM
The way is shut. Mountain theme dungeons had a makeover tonight thanks to @lorenschmidt.bsky.social's inspired sprite set lorenschmidt.itch.io/phosphor

#indiedev #roguelike #turnbased #PreludeToTheDeep
September 11, 2025 at 12:04 PM
Lead Playtester Frankie is two thumbs up so far. Dungeon crawling in #PreludeToTheDeep
September 7, 2025 at 7:23 AM