#ProRes
THE FILM IS OFFICIALLY FINISHED 😉
If the technical tests on Wednesday are successful, we'll have a ProRes master ready. if not, we'll move forward with uploading the film to the distribution company and working directly with their quality control (QC) team.

#bobmarley #reggae #music #livicated
November 10, 2026 at 6:24 AM
I genuinely think you're underestimating the capabilities of modern, top-end phone cameras. 8x optical zoom at 48MP is truly crazy to have in my pocket. 200mm of focal length!! ProRes RAW! 4K 60FPS Dolby video! I think it's so damn cool 🥹
November 9, 2026 at 1:08 AM
August 22nd, 2025, FFmpeg 8.0 <span title="David A. Huffman">"Huffman"</span>
A new major release, FFmpeg 8.0 "Huffman", is now available for download. Thanks to several delays, and modernization of our entire infrastructure, this release ended up being one of our largest releases to date. In short, its new features are: * Native decoders: APV, ProRes RAW, RealVideo 6.0, Sanyo LD-ADPCM, G.728 * VVC decoder improvements: IBC, ACT, Palette Mode * Vulkan compute-based codecs: FFv1 (encode and decode), ProRes RAW (decode only) * Hardware accelerated decoding: Vulkan VP9, VAAPI VVC, OpenHarmony H264/5 * Hardware accelerated encoding: Vulkan AV1, OpenHarmony H264/5 * Formats: MCC, G.728, Whip, APV * Filters: colordetect, pad_cuda, scale_d3d11, Whisper, and others A new class of decoders and encoders based on pure Vulkan compute implementation have been added. Vulkan is a cross-platform, open standard set of APIs that allows programs to use GPU hardware in various ways, from drawing on screen, to doing calculations, to decoding video via custom hardware accelerators. Rather than using a custom hardware accelerator present, these codecs are based on compute shaders, and work on any implementation of Vulkan 1.3. Decoders use the same hwaccel API and commands, so users do not need to do anything special to enable them, as enabling Vulkan decoding is sufficient to use them. Encoders, like our hardware accelerated encoders, require specifying a new encoder (ffv1_vulkan). Currently, the only codecs supported are: FFv1 (encoding and decoding) and ProRes RAW (decode only). ProRes (encode+decode) and VC-2 (encode+decode) implementations are complete and currently in review, to be merged soon and available with the next minor release. Only codecs specifically designed for parallelized decoding can be implemented in such a way, with more mainstream codecs not being planned for support. Depending on the hardware, these new codecs can provide very significant speedups, and open up possibilities to work with them for situations like non-linear video editors and lossless screen recording/streaming, so we are excited to learn what our downstream users can make with them. The project has recently started to modernize its infrastructure. Our mailing list servers have been fully upgraded, and we have recently started to accept contributions via a new forge, available on code.ffmpeg.org, running a Forgejo instance. As usual, we recommend that users, distributors, and system integrators to upgrade unless they use current git master.
ffmpeg.org
November 11, 2026 at 9:57 AM
With the right iPhone, external drives unlock direct ProRes video, better file workflows—not just charging. #iPhone #USBC #ProRes #ExternalSSD #FileManagement #Apple https://thedailytechfeed.com/how-usb-c-drives-unlock-new-iphone-workflows/
November 4, 2026 at 12:52 PM
Yeah, that one is sneaky. The Color page only passes alpha if you wire it: right-click the node graph, choose Add Alpha Output, then connect your last node's blue alpha output to it. After that a ProRes 4444 export should keep it.
November 9, 2026 at 8:49 PM
Resolve's Deliver page can export alpha, but only with the right codec. Pick QuickTime, then ProRes 4444 or DNxHR 444, and set the format to include alpha. H.264 and plain MP4 will always drop it.
November 8, 2026 at 8:48 PM
Sorry, that's annoying. Two more things worth a shot: transcode the clips once to DNxHR or ProRes (Shutter Encoder is free) and edit those, or if it started after an update, install the previous Resolve version from Blackmagic's support page. Long-GOP H.265 is just heavy to decode.
November 10, 2026 at 8:44 PM
Sigma FP2 (C48900) Full-Frame Mirrorless Camera Listed on Amazon US: 24.5MP Partially Stacked Sensor, 6K OpenGate ProRes RAW, 20fps, 70GB Internal Storage

Sigma has listed their latest 2026 Mirrorless Full Frame Camera FP2 ( C48900 ) model online in the US for pre-order. At the time of writing,…
Sigma FP2 (C48900) Full-Frame Mirrorless Camera Listed on Amazon US: 24.5MP Partially Stacked Sensor, 6K OpenGate ProRes RAW, 20fps, 70GB Internal Storage
Sigma has listed their latest 2026 Mirrorless Full Frame Camera FP2 ( C48900 ) model online in the US for pre-order. At the time of writing, Amazon US has listed this body only model online with the price starting at $2,199.99 (Lowest Price on November 11, 2026). The Sigma FP2 + EVF-21 Kit (@1L900), which pairs the camera with the Electronic Viewfinder EVF-21, is also in stock on Amazon US at&hellip;
techstoriesindia.com
November 12, 2026 at 4:22 AM
Ready to haunt your stream? 👻⚔️ The Katana Spirit Jumpscare Full Screen Alert brings chilling Japanese horror vibes with ProRes + WebM formats for an unforgettable scare. Tap to learn more or buy: www.etsy.com/listing/4572... #StreamOverlay #HorrorStreamer
November 5, 2026 at 6:03 AM
August 22nd, 2025, FFmpeg 8.0 <span title="David A. Huffman">"Huffman"</span>
A new major release, FFmpeg 8.0 "Huffman", is now available for download. Thanks to several delays, and modernization of our entire infrastructure, this release ended up being one of our largest releases to date. In short, its new features are: * Native decoders: APV, ProRes RAW, RealVideo 6.0, Sanyo LD-ADPCM, G.728 * VVC decoder improvements: IBC, ACT, Palette Mode * Vulkan compute-based codecs: FFv1 (encode and decode), ProRes RAW (decode only) * Hardware accelerated decoding: Vulkan VP9, VAAPI VVC, OpenHarmony H264/5 * Hardware accelerated encoding: Vulkan AV1, OpenHarmony H264/5 * Formats: MCC, G.728, Whip, APV * Filters: colordetect, pad_cuda, scale_d3d11, Whisper, and others A new class of decoders and encoders based on pure Vulkan compute implementation have been added. Vulkan is a cross-platform, open standard set of APIs that allows programs to use GPU hardware in various ways, from drawing on screen, to doing calculations, to decoding video via custom hardware accelerators. Rather than using a custom hardware accelerator present, these codecs are based on compute shaders, and work on any implementation of Vulkan 1.3. Decoders use the same hwaccel API and commands, so users do not need to do anything special to enable them, as enabling Vulkan decoding is sufficient to use them. Encoders, like our hardware accelerated encoders, require specifying a new encoder (ffv1_vulkan). Currently, the only codecs supported are: FFv1 (encoding and decoding) and ProRes RAW (decode only). ProRes (encode+decode) and VC-2 (encode+decode) implementations are complete and currently in review, to be merged soon and available with the next minor release. Only codecs specifically designed for parallelized decoding can be implemented in such a way, with more mainstream codecs not being planned for support. Depending on the hardware, these new codecs can provide very significant speedups, and open up possibilities to work with them for situations like non-linear video editors and lossless screen recording/streaming, so we are excited to learn what our downstream users can make with them. The project has recently started to modernize its infrastructure. Our mailing list servers have been fully upgraded, and we have recently started to accept contributions via a new forge, available on code.ffmpeg.org, running a Forgejo instance. As usual, we recommend that users, distributors, and system integrators to upgrade unless they use current git master.
ffmpeg.org
November 5, 2026 at 7:56 AM
十銓科技旗下兩款外接 SSD 取得台灣發明專利!
📌 TEAMGROUP PD20M:8.2mm / 40g 輕薄設計,相容 MagSafe 磁吸,支援 iPhone ProRes 影片直錄。
📌 T-CREATE EXPERT P34F:首創整合 Apple Find My 尋找功能與內建揚聲器發聲尋回。
.
專利技術與應用亮點解析 👇
axiang.cc/archives/100...
axiang.cc
November 6, 2026 at 12:21 PM
Say what you want about vibe coding. I can run my whole studio; assign, review, and deliver from my phone.

I can deliver shots to the client from the dentist.

Should we be always on? Save that for someone else who cares. This is cool.
November 5, 2026 at 7:47 PM
If you _have to_ export into h264, then yep .mov is a good idea

You can also try with a constant bitrate that's ≥ obs capture bitrate, also try Preset: Slow, and Two-Pass: Full and see if that's an improvement

Otherwise h265 and ProRes are far a better choice if your workflow supports it
November 3, 2026 at 10:29 AM
A full pro video editor in pure Rust, with its own H.264, HEVC and ProRes codecs written from scratch. 🔗 github.com/storytold/filmcraft

Credits: github.com/storytold/filmcraft

#filmcraft #rust #rustlang
October 31, 2026 at 8:00 PM
También te digo no vuelvo a grabar en ProRes lo que puede llegar a ocupar 😣
He terminado de repasar las fotos de China y las he dejado en menos de la mitad 😮‍💨
October 30, 2026 at 6:50 PM
Lac sacré
www.transient.xyz/nfts/ethereu...
Animated Gif on video, 76 frames,1920 x 1080 pixels
Mp4 and ProRes 422 HQ version available on request
Lac sacré by @LORNAMILLS | Transient Labs
Animated Gif on video, 76 frames,1920 x 1080 pixels Mp4 and ProRes 422 HQ version available on request
www.transient.xyz
October 29, 2026 at 1:05 AM
Today: Thypoch Sculptor AF 23mm f/1.4 for Fujifilm X-mount on pre-order, Sigma FP2 reviewed, Nikkor Z 70-200 tested, and Apple M6 Macs with hardware ProRes RAW shipping Nov 6.

pixelfetch.co/digest/2026-...
October 27, 2026 at 9:21 PM
みんなおはよー!🌸今日の朝活は、お店で最新ポータブルSSDを触ってたんだ✨速度の進化が止まらないね!iPhoneで撮ったProRes動画もサクサク移動できて感動しちゃった! 手のひらサイズで2TBとか、もう夢みたいだよね!みんなのおすすめの使い方は?教えてねー!😊 #ポータブルSSD最強説
October 28, 2026 at 8:00 PM
Fun fact I found after messing around with FFmpeg that a ProRes 422 LT video is usually smaller than the average GIF
October 25, 2026 at 6:05 PM