Here it is at work, converting ProRes HQ video taken from an iPhone to an H.264 MP4, fully in the browser:
Here it is at work, converting ProRes HQ video taken from an iPhone to an H.264 MP4, fully in the browser:
This is 3x faster than multithreaded NATIVE FFmpeg, and 60% faster than Apple's hardware ProRes decoder.
Relentless optimization pays off :)
This is 3x faster than multithreaded NATIVE FFmpeg, and 60% faster than Apple's hardware ProRes decoder.
Relentless optimization pays off :)
I am, however, comparing ProRes 422 and ProRes 422HQ codecs and dying inside
I am, however, comparing ProRes 422 and ProRes 422HQ codecs and dying inside
settings I use for decent results:
> render:
film: transparent
> output
media type: video
color: RGBA
container: quicktime
video codec: ProRes
Profile: ProRes 4444
settings I use for decent results:
> render:
film: transparent
> output
media type: video
color: RGBA
container: quicktime
video codec: ProRes
Profile: ProRes 4444
wired: still an incredible system now with internal ProRes RAW recording
tired: this hardware ain't it/we got bugs, folks
wired: still an incredible system now with internal ProRes RAW recording
tired: this hardware ain't it/we got bugs, folks
There's still some choppiness, but that's caused by the canvases and not the decoder. I'll investigate.
There's still some choppiness, but that's caused by the canvases and not the decoder. I'll investigate.
Written from scratch in Zig and compiled to WebAssembly, TurboRes has been relentlessly optimized for performance and is around 2-3x faster than native FFmpeg.
Written from scratch in Zig and compiled to WebAssembly, TurboRes has been relentlessly optimized for performance and is around 2-3x faster than native FFmpeg.
Don't know what any of that means? Learn about it in the video that just released on my YouTube channel!
Don't know what any of that means? Learn about it in the video that just released on my YouTube channel!
Learn more: www.khronos.org/blog/video-e...
#Vulkan #FFmpeg #GPUCompute #ProRes #FFv1 #APV #VC2
Learn more: www.khronos.org/blog/video-e...
#Vulkan #FFmpeg #GPUCompute #ProRes #FFv1 #APV #VC2
linuxiac.com/ffmpeg-9-0-r...
#OpenSource #Multimedia
linuxiac.com/ffmpeg-9-0-r...
#OpenSource #Multimedia
The DMX encoding error rate with this pipeline was close to none!
On top of that, FFprobe estimates a 500kbps bitrate for the 1 hour file :D
As for some technical details, this show used 1500 lighting drones, and 20 pyro drones, along with some additional world controls, totalling roughly 15000 DMX channels filling the entire video screen
The DMX encoding error rate with this pipeline was close to none!
On top of that, FFprobe estimates a 500kbps bitrate for the 1 hour file :D