#Project8088
A bit of super simple lighting to add some atmosphere to the The Lab in #Project8088.

#gamedev #indiedev #ue5 #indiegame #solodev #newgame
September 24, 2026 at 2:47 AM
The inspiration for Project8088 transformed into the the tutorial level.

#gamedev #indiedev #indiegame #ue5 #solodev
September 18, 2026 at 1:09 AM
Overhauling #Project8088 by eliminating tech debt from the core game loop engine and creating an agent system to manage level objectives. This morning (using claude), I've abstracted those elements into a scripting language for the game.

#screenshotsaturday #gamedev #indiedev #indiegame #soledev
September 26, 2026 at 4:06 PM
Little pre-day job refinement of the tutorial level. Things are settling with #Project8088. A lot of tech debt eliminated and systems created. Hopefully some major progress over the weekend. #TGIF!

#gamedev #indiedev #indiegame #solodev #ue5
September 25, 2026 at 10:52 AM
Because I am ~totally~ not biased, I love [most] all the levels from #Project8088. But The Experiment level with it's multi-tiered space, tougher enemies, and pressured gameplay makes it my favorite so far.

#gamedev #indiegame #indiedev #screenshotsaturday #UE5
September 26, 2026 at 9:05 PM
Time to spawn in a boss and see what happens with #Project8088 level 7.

#gamedev #indiedev #indiegame #ue5
January 18, 2026 at 5:58 AM
Burning the midnight oil and then some. Project8088 update: a bit of a HUD; no weapon pickup; refactored objectives; and a little more moody atmosphere.

#gamedev #indiegame #indiedev

youtu.be/4XacWQHwMyE
Project8088 Progress
YouTube video by Terry
youtu.be
September 12, 2025 at 5:54 AM
Project8088: The Experiment is finally in development.

#gamedev #indiedev #indiegame
July 19, 2026 at 9:58 PM
Trying to get a bit braver with lighting. #Project8088

#gamedev #solodev #indiedev #indiegame #ue5
September 9, 2026 at 1:34 AM
After a small break of taking care of life, I ready to get back to #indiegame #Project8088 development. Need to work on generating media for the Steam page, design a few more levels, tighten the narrative, etc, etc.

#gamedev #indiedev #UE5
Project8088: Quantum Chain mod
YouTube video by Project8088
www.youtube.com
August 25, 2026 at 5:02 PM
After much resistance because of invested time in the original concept, I created an switch agent. It will watch a switch and destroy itself once the switch is on. In the Project8088, when all agents are destroyed for a phase, the next phase is loaded.

#gamedev #indiedev #solodev #ue5 #indiegame
September 25, 2026 at 2:37 AM
The first few moments of The Experiment in #Project8088.

#indiedev #gamedev #indiegame #ue5
August 9, 2026 at 5:42 AM
Just keep building...just keep building...

#Project8088 #indiegame #indiedev #gamedev
January 7, 2026 at 2:30 AM
Working on the phase objectives for #Project8088. Eliminating some technical debt by going with an agent based system. Also getting rid of the text-based level begin overlay listing the phases and implementing a more diegetic approach.

#gamedev #indiedev #solodev #indiegame #ue5
September 23, 2026 at 12:42 AM
The beginning of the #Project8088 tutorial using a phase objective system I created. The system let's me add phase objectives via data tables and are deployed via phase agents. When the phase is completed, the indicator disappears.

#gamedev #indiedev #indiegame #solodev #ue5
September 23, 2026 at 9:55 PM
A bit of a technical post on how the levels are built for Project8088.

#indiedev #gamedev #indiegame

www.electricdust.com/leveling-up-...
Leveling Up Project8088
It doesn't have to be complicated.
www.electricdust.com
October 23, 2025 at 5:12 AM
Project8088 Update: added Network Probes (the probe with indicators top, bottom, and sides). If you are sensed by a Network Probe - indicators turn red - Logic Probes will chase you. It's a good idea to destroy the Network Probes first....or is it?

#gamedev #indiedev #indiegame #unrealengine
September 26, 2025 at 4:37 AM
The first level of the Project8088 tutorial is completed. There will be at least one more tutorial to help build some buffs early and forward the narrative into the game. It's a bit long, but I would love to hear feedback. Feeling every part of solo in #solodev.

#gamedev #indiedev #indiegame #ue5
Project8088 Tutorial - Level 1
YouTube video by Project8088
www.youtube.com
May 7, 2026 at 2:18 AM
A boss level in #Project8088. The story, levels, and designs are still very much a work in progress, but it's [slowly] coming along and together nicely.

#ScreenShotSaturday #gamedev #indiedev #ingiegame #solo
April 11, 2026 at 8:05 PM
There be bugs in that router! A bit of a look into some gameplay of #Project8088. The bugs are my first attempt at an AnimGraph. They definitely need to be redone, but at the moment, serviceability reigns supreme.

Man, I love this project!

#gamedev #indiedev #UE5 #indiegame
Project8088: There be bugs in that router
YouTube video by Project8088
www.youtube.com
April 15, 2026 at 1:33 PM
Getting ready to explore behavior trees in #UE5 - another part of the #gamedev journey I've been avoid. But they may yield a bit more flexibility into the overall development of the probe enemies in #Project8088. Until then, enjoy these 19 seconds of raw gameplay.

#indiedev #indiegame
Project8088: Quantum Chain mod
YouTube video by Project8088
www.youtube.com
August 16, 2026 at 8:45 PM
Support what works for you! I get a lot of value out the Game Dev feed seeing other developers' progress, ideas, and struggles.

#gamedev #indiedev #indiegame #project8088
October 7, 2025 at 4:10 PM
Project8088: Basic Training Level IV. 62 enemies in the level and that's not all of them. The player will be able to decide how they want to approach the level: methodically by destroying each wave; or chaotically and unleashing everything.

#gamedev #indiedev #indiegame #ue5
October 1, 2025 at 1:03 PM
It takes a Quantum AI Server Room to run a Quantum Transfer Chamber. #Project8088.

#gamedev #indiedev #indiegame #solodev #ue5
September 16, 2026 at 1:07 PM
#Project8088: With a year of development, starting at zero, this video expresses where I'm at. Looking forward to do much much more!

#screenshotsaturday #indiedev #gamedev #ue5 #indiegame
July 11, 2026 at 4:07 PM