(feat. debug env collision boxes)
#platsky #ProjectUkemi #gamedev
(feat. debug env collision boxes)
#platsky #ProjectUkemi #gamedev
I'm new at it, but at least the skills kind of apply still.
#ProjectUkemi #platsky #gamedev
I'm new at it, but at least the skills kind of apply still.
#ProjectUkemi #platsky #gamedev
Maybe a bit overkill but I wanted to see if it worked, and it DID.
#platsky #ProjectUkemi #gamedev
Maybe a bit overkill but I wanted to see if it worked, and it DID.
#platsky #ProjectUkemi #gamedev
I finally got my custom homebrewed particle system linked into our movesets now!!
Here's our Snow Leopardess using it to breathe out cold air despite being in the badlands.
#platsky #gamedev #ProjectUkemi
I finally got my custom homebrewed particle system linked into our movesets now!!
Here's our Snow Leopardess using it to breathe out cold air despite being in the badlands.
#platsky #gamedev #ProjectUkemi
Rotation specifically was a *bear* - The vert pass math forces camera LookAt, so the quad rotation was getting overwritten.
Had to squint at Unity's HLSL UV rotation code and translate it to GodotGLSL to make it work.
#ProjectUkemi #gamedev
Rotation specifically was a *bear* - The vert pass math forces camera LookAt, so the quad rotation was getting overwritten.
Had to squint at Unity's HLSL UV rotation code and translate it to GodotGLSL to make it work.
#ProjectUkemi #gamedev
...but I'm real good at Blender. So I just started doing my graphic design IN BLENDER.
So here's the logo for #ProjectUkemi in 3D because I never sat down and practiced Inkscape 😂
#Platsky
...but I'm real good at Blender. So I just started doing my graphic design IN BLENDER.
So here's the logo for #ProjectUkemi in 3D because I never sat down and practiced Inkscape 😂
#Platsky