#PsyShift2
Rainbow room WIP
#PsyShift2 #indiedev #gamedev
February 13, 2025 at 5:25 PM
#PsyShift2 0.0.2.3 demo video:
youtu.be/e9N8eFRbU_A
- Fixed scalar teleports wrong coordinates
- Fixed performance regression with transparent materials
- Added over 4000 new effects
- Improved delta capture for input, no more ghosting
-Changed torque back to 10e6

#indiedev #gamedev #gaming
PsyShift2 0.0.2.3
YouTube video by Jake Jensen - Sapphirelabs
youtu.be
March 25, 2025 at 10:01 PM
#PsyShift2 status update:
Version 0.0.0.7-a

The new bigger track today has improved performance, better physics handling, support for edge awareness, and as for the ball, it now has a WIP velocity / braking indicator, as well as a few tweaks to the overall movement.

#indiedev #gamedev #indiegame
February 17, 2025 at 7:41 PM
Progress is moving steadily along on #PsyShift2.

If anyone would like to test select builds of PsyShift, DM or comment. You must have a Discord, but voice is not required.

#indiedev #gamedev #gametesting
February 25, 2025 at 4:44 PM
Remember those old boring platforms we demoed before to everyone? Now they're better in literally every way, fully customizable on the fly during runtime.

#PsyShift2 #indiedev #gamedev
February 13, 2025 at 1:01 AM
New gameplay demo video is up! #PsyShift2

Version 0.0.2.6

Changes:
Fixed movement laterally, was too stiff
Added safety rails to TrackSakura to make it a bit easier
Fixed over 40 bugs
Overhauled the movement system. Again.

#indiedev #gamedev #gaming

www.youtube.com/watch?v=6HYk...
PsyShift 0.0.2.6
YouTube video by Jake Jensen - Sapphirelabs
www.youtube.com
March 30, 2025 at 2:46 PM
The first big track for the demo / test level of #PsyShift2 is available!
(Video is sped up to fit in the <60 seconds requirement)
#indiedev #gamedev

Buy me a coffee if you like what I do! ko-fi.com/xksapphire
February 16, 2025 at 7:08 PM
A note to those who follow my #PsyShift2 #indiedev stuff: I'm a solo developer doing literally everything by hand. My wife helps out with some testing and artwork, and various others in my #discord help test, but this is still just me doing it all, and I'm going to prove that AAA is just money.
March 30, 2025 at 2:59 PM