#RaphKoster
Justin usually lives for chaos, burning forests & trolling devs. But yesterday? He caught the building bug. 👀🔥🌲Maybe there’s hope for him yet… or maybe he’s just plotting something bigger. 😏

Help shape the chaos in Stars Reach www.kickstarter.com/projects/sta... 🚀
#StarsReach #MMORpg #RaphKoster
February 6, 2025 at 7:03 PM
CEO of #PlayableWorlds, #RaphKoster writes about his experiences while attending the @unity3d.bsky.social Unite Conference in Barcelona last week: starsreach.com/a-report-fro... #MMORPG #MMO #GameDev
A REPORT FROM UNITE
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starsreach.com
September 30, 2024 at 6:45 PM
Star Wars Galaxies was, bar none, my favorite game of all time and I willingly sacrificed months of my life to that game. Hearing that the designer (@raphkoster) is leading up another game that sounds like SWG's spiritual successor was sublime.

My weekend has landed.
Overview
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buff.ly
October 4, 2024 at 10:45 PM
#RaphKoster made a video about visual improvements in #StarsReach 🕯️
www.youtube.com/watch?v=B08L...
Stars Reach Visuals Update 01
YouTube video by Stars Reach
www.youtube.com
September 12, 2024 at 7:24 PM
Love this four question game design exercise by @raphkoster www.raphkoster.com/2024/07/31/u...

What is the game system about?
What is the game’s experience about?
What is the player’s goal (in the system)?
What is the player’s goal (in the experience)?
Using a vision exercise to define what Stars Reach is about
Long-time blog readers may recall that I have posted about my standard “vision exercise” before. It’s a simple four question exercise you can use to think through what your game i…
www.raphkoster.com
August 1, 2024 at 3:59 PM
The #StarsReach team and #raphkoster are back talking about things you shouldn't even notice in #MMORPGs: Movement and Camera. Players shouldn't really think about these much...unless you get them wrong! Here's how the team hopes to get it right: www.mmobomb.com/news/stars-r...
Stars Reach Talks Camera, Movement, Hanging From Things, And Leaving Fall Damage Craters
This blog is a bit more "backend" than many players will probably care about, but it's right up my alley.
www.mmobomb.com
August 29, 2024 at 7:35 PM
Need a little motivation? Check out this amazing Games for Change Closing Address from @raphkoster on fun, social change, and trying to keep the two together. www.raphkoster.com/g...
Games for Change Closing Address
This little talk was delivered as spoken word only, no slides, to wrap up the Games for Change conference held at the New School in NYC in June of 2006. Audio recording Transcript  Introductio…
www.raphkoster.com
December 6, 2023 at 3:00 PM
BEING A #RANGER
"Remember, #StarsReach does not have classes. Instead, you can start learning any given skill tree, which we call a #profession." #scifi #mmorpg by #raphkoster

starsreach.com/scouting-ali...
SCOUTING ALIEN WORLDS
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starsreach.com
October 17, 2024 at 5:40 AM
@raphkoster I'm doing a video series on the Future Of Money, and I was hoping you'd like to do one. (see http://bit.ly/17MYDU)
December 13, 2024 at 9:25 PM
Awesome article on #AR games, rights and responsibilities by @raphkoster http://boingboing.net/2016/07/11/alternate-reality-is-a-massive.html #nowmoreevenlydistributed
November 16, 2024 at 6:59 AM
Nice process for games too! Just insert "fun(er)" in a few places :-) @raphkoster https://twitter.com/Lin_Manuel/status/435770572635512832
November 16, 2024 at 6:55 AM
Mr. Koster, sounds like Zynga needs your services http://www.ewanspence.com/blog/2013/09/14/zynga-never-measured-fun/ @raphkoster
November 16, 2024 at 4:15 AM
The #StarsReach team and #raphkoster are back with more design pillar talk, this time taking on the setting, content, and yes, the art style of the upcoming #MMO project. It's all focused around creating "hope" in game: www.mmobomb.com/news/stars-r...
Stars Reach Is A Game About Hope And Optimism, But That Doesn't Mean It Can't Tackle Serious Themes
And yes, the team knows that the game's art style may not appeal to everyone.
www.mmobomb.com
July 25, 2024 at 5:02 PM
"The ease of Nintendo meets the depth of the sandbox #MMO"
I love that sentence
Let's see what #PlayableWorlds and #raphkoster have to say in a new look at more of #StarsReach's core pillars of gameplay: www.mmobomb.com/news/the-eas...
"The Ease of Nintendo Meets the Depth of the Sandbox MMO," Koster Continues To Talk Stars Reach Design Pillars
Mobile isn't out of the question, either, and the team isn't viewing that as a "simplistic" design limitation.
www.mmobomb.com
July 18, 2024 at 5:42 PM
Designer of Ultima and creative director of Star Wars Galaxies #raphkoster and the team at #PlayableWorlds unveil land and space sandbox #MMO #StarsReach. The galaxy reacts to you in a way we've "never seen before" according to the team. : www.mmobomb.com/news/star-wa...
Star Wars Galaxies' Raph Koster Unveils "Stars Reach", A New Sandbox MMO Where "Everything Reacts" To You
Travel planets, find one to call home, hell, even go watch grass grow if you want.
www.mmobomb.com
June 28, 2024 at 3:12 PM
@raphkoster Happy (belated) birthday! I've ordered ToF for my students but it hasn't come in yet. Does the PDF still exist? (Old site=gone?)
November 9, 2024 at 2:47 AM
@Mopcku @raphkoster is a legend. I start my game design class with the #theoryoffun
November 11, 2025 at 5:43 PM
Retweeted Raph Koster (@raphkoster):

Long before Farmville, MMOs were exploring asynchronous play. There were player vendors in UO, of course, but in Privateer Online we planned to extend that to a fully...
November 18, 2024 at 6:35 AM
.#PokemonGO is the Angry Birds of AR.Simple & Fun. @gejmifikator @sjimenezarenas @mherger @dingstweets @raphkoster
November 18, 2024 at 4:22 AM
Resources for creating better communities from @raphkoster #GDC2015 #GDC
November 18, 2024 at 3:28 AM
.@RaphKoster community rules continued:
4. Incentives for persistent positive contribution
5. Able to build reputation
#GDC #GDC2015
November 18, 2024 at 3:28 AM
.@raphkoster on building good game community today
1. Group players into 150 chunks
2. Create good fences
3. No annonimity #GDC2015 #GDC
November 18, 2024 at 3:28 AM
Social media: community done wrong . From @raphkoster #GDC2015 #GDC
November 18, 2024 at 3:28 AM