Emitting native vector text and lines keeps the export under 100KB, perfectly selectable, and razor-sharp on physical print.
Emitting native vector text and lines keeps the export under 100KB, perfectly selectable, and razor-sharp on physical print.
150 DPI is a solid floor for speed. The trickier edge is mixed pages: vector body text, but an unmapped table. Slicing bounding boxes to OCR instead of rasterizing whole pages saves huge compute.
150 DPI is a solid floor for speed. The trickier edge is mixed pages: vector body text, but an unmapped table. Slicing bounding boxes to OCR instead of rasterizing whole pages saves huge compute.
Zum Special 📊: www.pcgameshardware.de/Raytracing-H...
Zum Special 📊: www.pcgameshardware.de/Raytracing-H...
(This prevents disabling of the early-Z optimization when writing fragment depth in some cases - relevant when you're rasterizing a bounding shape and ray-casting in it.)
developer.chrome.com/blog/new-in-...
(This prevents disabling of the early-Z optimization when writing fragment depth in some cases - relevant when you're rasterizing a bounding shape and ray-casting in it.)
developer.chrome.com/blog/new-in-...
updated Locked Room's first since it's the shortest
solarprotagonist.itch.io/locked-room-...
updated Locked Room's first since it's the shortest
solarprotagonist.itch.io/locked-room-...
Wir zeigen es im Test: www.pcgameshardware.de/Control-Reso...
Wir zeigen es im Test: www.pcgameshardware.de/Control-Reso...
The only other piece of info I found is that theres an experimental resource called DPITexture that’s meant for scaling+rasterizing SVGs, but it’s not very well documented.
The only other piece of info I found is that theres an experimental resource called DPITexture that’s meant for scaling+rasterizing SVGs, but it’s not very well documented.
So, why is this suddenly horrible and unacceptable, when marketing for food and businesses and stuff has always been putting on the best face?
So, why is this suddenly horrible and unacceptable, when marketing for food and businesses and stuff has always been putting on the best face?
controlledburn has been ported to Rust:
crates.io/crates/contr...
(a merge of fasterize and exactextract rasterizing methods, as a core library)
{cbr} experimental #RStats package wrapping controlledburn-rs github.com/mdsumner/cbr
controlledburn has been ported to Rust:
crates.io/crates/contr...
(a merge of fasterize and exactextract rasterizing methods, as a core library)
{cbr} experimental #RStats package wrapping controlledburn-rs github.com/mdsumner/cbr
#RStats a merger of {fasterize} and {exactextractr}, focused on the core algorithm where 'raster compression' is redundant
#RStats a merger of {fasterize} and {exactextractr}, focused on the core algorithm where 'raster compression' is redundant