#RegionEditor
Hello everyone,

Here's a quick look at the export options for a single region in #RegionEditor. You can now export any region directly inside #Godot 4 or save it to your local storage, making region separation more efficient.

#GodotEngine #gamedev #Indiedev #devlog #godotplugin
January 31, 2025 at 11:44 AM
Hello everyone! Hope you're having a fantastic day!
Long week, but I made progress on RegionEditor. It’s now usable!

Now off to enjoy the weekend!

Repo: github.com/sabinayo/god...
#gamedev #indiedev #godot #godotplugin #devlog
GitHub - sabinayo/godot-4-region-editor: Collect and edit regions from an image. You can then export the region(s) as single image(s) or use them in a scene, where you can easily switch the displayed ...
Collect and edit regions from an image. You can then export the region(s) as single image(s) or use them in a scene, where you can easily switch the displayed region using an enumeration. Collision...
github.com
February 9, 2025 at 11:02 PM