- GSW: flagvars (all are Int32 though)
- GSWF: flags
- LSWF: regionalflags (same concept for "area" there's 25 in bf)
- GF: mapflags (rarely used in bf, but they get cleared on map load)
fun!
- GSW: flagvars (all are Int32 though)
- GSWF: flags
- LSWF: regionalflags (same concept for "area" there's 25 in bf)
- GF: mapflags (rarely used in bf, but they get cleared on map load)
fun!