#Reimplementation
Dusk is a reverse-engineered reimplementation of The Legend of Zelda: Twilight Princess
#Zelda #Dusk #OpenSource #Nintendo #TwilightPrincess
Dusk is a reverse-engineered reimplementation of The Legend of Zelda: Twilight Princess
The Legend of Zelda: Twilight Princess comes to PC thanks to a new open source reverse-engineered reimplementation called Dusk.
www.gamingonlinux.com
May 11, 2026 at 8:20 AM
A reimplementation of Visual Basic 6 in modern .NET and @avaloniaui.net that runs in your browser bandysc.github.io/AvaloniaVisu...
AvaloniaVisualBasic.Browser
bandysc.github.io
December 6, 2024 at 6:49 PM
Classic survival horror Alone in the Dark gets a cross-platform reimplementation with enhancements
#AloneintheDark
Classic survival horror Alone in the Dark gets a cross-platform reimplementation with enhancements
The original Alone in the Dark survival horror series has a fresh cross-platform game engine reimplementation, with lots of enhancements.
www.gamingonlinux.com
April 20, 2026 at 7:57 AM
Dusklight the reimplementation of The Legend of Zelda: Twilight Princess gets a major update
#Dusklight #Nintendo #PCGaming #Linux #Zelda #Retro
Dusklight the reimplementation of The Legend of Zelda: Twilight Princess gets a major update
Dusklight (originally called Dusk) is an open source reimplementation of the classic Nintendo game The Legend of Zelda: Twilight Princess.
www.gamingonlinux.com
May 29, 2026 at 3:19 PM
i use FNA btw fna-xna.github.io
January 13, 2026 at 9:12 AM
it's not out yet, it'll come with the impaled reimplementation in arsenal
December 16, 2024 at 7:35 PM
Guys we need a clean-room reimplementation of Arabic
I just find the idea that white people were supposed to learn to use inshallah by independently inventing Arabic extremely funny
January 5, 2025 at 7:17 PM
ReactOS, le projet de réimplémentation de Windows vient de sortir une version 0.4.15, près de 4 ans après la précédente release. Elle apporte de nombreuses corrections (64-bits, bug divers), des améliorations du SMP, supporte plus de hardware, etc ... ⬇️

reactos.org/project-news...
ReactOS 0.4.15 released
ReactOS is a free, opensource reimplementation of windows
reactos.org
March 23, 2025 at 7:41 AM
Another reimplementation of one of my old sketches from 2021: the ends of two lines move on Lissajous curves, swinging at random speeds.

S/N: 2026.011

#creativeCoding #generativeArt #dailySketch #ollin #lissajous
September 24, 2026 at 7:18 PM
TRX an open-source reimplementation of Tomb Raider 1 and Tomb Raider 2 keeps expanding #OpenSource #Gaming #TombRaider #PCGaming
TRX an open-source reimplementation of Tomb Raider 1 and Tomb Raider 2 keeps expanding
Originally two separate projects, the open source reimplementations of Tomb Raider 1 and Tomb Raider 2 now live under one roof with the TRX project.
www.gamingonlinux.com
November 26, 2024 at 2:30 PM
TRX an open-source reimplementation of Tomb Raider 1 and Tomb Raider 2 version 1.0 released
#TRX #TombRaider #Retro #OpenSource
TRX an open-source reimplementation of Tomb Raider 1 and Tomb Raider 2 version 1.0 released
With lots of enhancements for the classics Tomb Raider 1 and Tomb Raider 2, the TRX project version 1.0 is out now with an LUA scripting engine for modders.
www.gamingonlinux.com
November 25, 2025 at 2:56 PM
Heads up - someone just released a fully working Unity reimplementation of Ultima Underworld:

kweepa.itch.io/unity-underg...

#Ultima #IndieDev #GameDev #RPG #MadeWithUnity
March 29, 2026 at 9:28 AM
gmc64 — JavaScript reimplementation of Garry Kitchen’s GameMaker for the #Commodore64

github.com/needlestack/...

#retrodev #retrogaming #c64 #c64dev #retrocomputing #Commodore
July 9, 2026 at 6:45 PM
Introducing ReactOS 0.4.16
ReactOS is a free, opensource reimplementation of windows
reactos.org
August 29, 2026 at 11:48 AM
The latest release of OpenTESArena is here. This open source reimplementation of the first Elder Scrolls game is making extremely rapid progress, with the latest highlight video being really spectacular. www.youtube.com/watch?v=dyTf...
OpenTESArena 0.16.0 Release
YouTube video by afritz1
www.youtube.com
May 27, 2025 at 5:36 PM
Why are blue sky users always like ohh email, no I use homoskeeter, it's a post-quantum post-agi reimplementation in gleam that lets you send messages telepathically over atproto and you open the repo and it was made like 3 weeks ago and has about ~2000 active users
August 14, 2026 at 8:21 AM
deer can't contribute to a clean-room unreal engine 1 reimplementation because she has deep knowledge of the leaked unreal engine 1 source code
September 24, 2026 at 6:16 PM
AppViewLite is a complete reimplementation of Bluesky (the backend, not just a frontend client). One of their cool new features is using lists as a labeler badge, and I hope others adapt it as well
Now you can configure labeler settings.
You can also subscribe to lists as if they were labelers (badge), without muting them altogether.
March 12, 2025 at 12:20 PM
ICYMI, @yuvi.app released ReMEXA, an SDK reimplementation for J-PHONE, Vodafone, and SoftBank keitai games! These were competitors to i-mode games. They're finally accessible on Windows, Linux, and Mac. See my video for some featured games! An Android version is in the works too, so stay tuned...
May 8, 2026 at 7:16 PM
Aw yeah
April 24, 2025 at 9:03 PM
There's a new Panzer Dragoon Saga decompilation project: github.com/blythos/atolm
February 15, 2026 at 8:57 PM
Linear’s Liquid Glass reimplementation doesn’t look half bad - until you start actually using it, and realise that it’s 300x worse without the squishy feedback and animations. it feels dead
October 18, 2025 at 8:36 AM