alas, this can only be modded onto something with ex bones
alas, this can only be modded onto something with ex bones
➡️ u.afp.com/SKLB
➡️ u.afp.com/SKLB
heliosphere.app/mod/52ee72ka...
Finally decent VF1 emulation? at least it's way -playable- compared to MAME. Has no gamepad support for now though
www.youtube.com/watch?v=skLB...
Finally decent VF1 emulation? at least it's way -playable- compared to MAME. Has no gamepad support for now though
www.youtube.com/watch?v=skLB...
Which isn't at all surprising considering how long it took for the methods of working with sklb files to be made known
Also need tools for automatically assigning bone id's
Both can be done manually ... BUT ... that's hundreds of values -
Which isn't at all surprising considering how long it took for the methods of working with sklb files to be made known
Also need tools for automatically assigning bone id's
Both can be done manually ... BUT ... that's hundreds of values -
opening the sklb in vfxedit and changing the j_kao position to the coords used by your target race
setting a redirection for your new sklb to replace the old hair skeleton
this however saves the mental gymnastics people do of entirely reweighting to another skeleton
opening the sklb in vfxedit and changing the j_kao position to the coords used by your target race
setting a redirection for your new sklb to replace the old hair skeleton
this however saves the mental gymnastics people do of entirely reweighting to another skeleton
➡️ u.afp.com/SKLb
➡️ u.afp.com/SKLb
My power grows!
My power grows!
also me: *spends hours tweaking a hair mashup vertex by vertex instead* job well done
also me: *spends hours tweaking a hair mashup vertex by vertex instead* job well done