#SL6
Habe hier bald dieses specialized sl6 in 49 zu verkaufen hmu bei interesse
August 18, 2025 at 1:48 PM
Well, you've got to have more than one bike, don't you #bikesky #n+1
March 27, 2025 at 8:22 AM
*must* be under an Interim contract to avoid being struck—so SL6 cannot apply to games that started VO production after the strike.

Games using SL6 are starting to wrap for VO and certain big clients aren't keen to sign Interims/install Al protections, so some high-profile actors are getting antsy.
May 3, 2025 at 5:31 PM
Hi! I'm one of the millions not getting SNAP benefits this month.

Because of that + the fact that I (not a member of SAG-AFTRA) survived the strike by burning my savings rather than working SL6 or NU…my finances are *rough* but not *immediately dire.*

I'm open to work with clients of all sizes. ✌🏻
I didn't make a 2024 videogame visual reel because of the strike, so...here, have both 2024 *and* 2025!

For any new folks: hi there! I'm Jett, a British-American voice actor based in California.

✨ Masc, femme, and nonbinary characters
✨ Phonetic analysis goblin
✨ Studio specs et al: jettbarker.com
November 2, 2025 at 7:40 PM
The roads are dry. Hurrah! Time for some of this. #bikesky
January 17, 2025 at 9:08 AM
Here it is!! Sister company @indierabble.bsky.social's delightful collab with @pelliclemag.com following @totalcurtis.bsky.social's visit to sunny SL6 in July. So tasty, so crisp and bitter, so pintable, and Lewis & Charlotte might drink the lot if you aren't careful. Come on down and have a rest! 🍺
September 26, 2026 at 4:48 PM
The "steady flow of SL6 work" generally refers to projects being recorded before the strike was called

You're likely to see certain talent, who were relying on those projects for income, vocally discouraging striking because suddenly they have less options since the strike has lasted this long.
The discrepancy between folks who've been in solidarity from the start + folks who didn't care until their steady flow of SL6 work ran out:

The former will not irreparably harm our field out of self-interest.

The financial chess many of us have had to play + sacrificed for will not be for naught.
Hey. I'm gonna be real. To all the rich VAs saying "this strike needs to end" because your bottom line is starting to hurt:

Suck it up. Those of us at the bottom who have a hell of a lot more to lose are running Uber Eats etc to make it through this.

The strike will end when we get our deal.
May 5, 2025 at 6:34 PM
www.sagaftra.org/sites/defaul...

If you all want publicly accessible comparison charts, here’s what the companies SAG-AFTRA is on strike over want full permission on:

- use ANY audio from games on the old contract (incl. SL6 games) to train AI
- use ANYTHING they *find on the internet* to train AI
www.sagaftra.org
March 13, 2025 at 10:31 PM
this is, imo, the gold tier of church conversions. strikes the perfect mix of features and usability.
www.zoopla.co.uk/for-sale/det...
Paley Street, Maidenhead, Berkshire SL6, 3 bed end terrace house for sale, £750,000 - Zoopla
3 bed end terrace house for sale in Paley Street, Maidenhead, Berkshire SL6, selling for £750,000 from Frost Partnership - Burnham. See property details on Zoopla or browse all our range of properties...
www.zoopla.co.uk
June 25, 2025 at 6:15 PM
There’s a whole other parameter pertaining to the USA side, because previous contracts allow games “still in development” b4 the strike to be worked on as a courtesy - the SL6/Side Letter Six clause.

But with today’s media? Where games are ALWAYS adding content, or DLC? When does “development” end?
Stating the obvious, but it's a little bit silly that these companies would expect you to have terms in your contract pertaining to technologies that don't even exist yet when the contract was written.

I feel like that's a perfectly good reason to renegotiate, honestly.
January 6, 2025 at 7:31 PM
If you're a performer working on SL6 and non-union projects during the strike and this doesn't shake you to your core, you probably have no idea how bad things are out there and you should really learn.

We need all hands on deck and everyone to push back.

And we need it NOW.
It has been 194 days since @sagaftra.org actors started striking video games. In that time, we have signed over 150 games to Interim agreements, proving that our demands are more than reasonable. But the bargaining partners still refuse to give us anything more than lip service. (cont'd)
February 5, 2025 at 10:47 PM
30. Blindlight may have SL6 agreement. But if the company hiring the studio doesn't? Then yeah you reject the. The parent company is struck so you don't go to the studio to record for a struck parent company.
31. Undermines one game signing tiered budget agreement
June 14, 2025 at 2:11 AM
The discrepancy between folks who've been in solidarity from the start + folks who didn't care until their steady flow of SL6 work ran out:

The former will not irreparably harm our field out of self-interest.

The financial chess many of us have had to play + sacrificed for will not be for naught.
Hey. I'm gonna be real. To all the rich VAs saying "this strike needs to end" because your bottom line is starting to hurt:

Suck it up. Those of us at the bottom who have a hell of a lot more to lose are running Uber Eats etc to make it through this.

The strike will end when we get our deal.
May 3, 2025 at 5:31 PM
This is another reason why SAG-AFTRA actors should not audition for SL6 games. Any audition not on a interim might be a recast, with zero AI protections. Only work on interim games if you want this strike to come to a swift end in 2026!
December 19, 2024 at 10:55 PM
also add time to both of these boys' locks:

chaster.app/sessions/Sl6...

chaster.app/sessions/L4C...
Day 18 of Jailed January chastity cage checks! Put your cage check pic below
January 18, 2025 at 4:03 PM
You’ve probably heard the term SL6 thrown around a lot - a term for projects that were given permission/legal status to continue despite the strike because of last agreements.

I thought those permissions were permanent - they’re not.

Which means the allowance to work on them is starting to expire.
My concern is that for some of the big hold outs (not just Hoyo), it feels like it’s stalled to the point that the strike has “lost” to those companies.

As a fan, I’m worried on losing hearing great VA work on projects I love and in turn VAs not getting work
May 22, 2025 at 5:26 PM
“If a game is not recorded at a ‘struck studio’, it’s safe to work.”

“Struck studios” only exist because of SL6, which creates a situation where our bargaining partners can continue recording in the middle of a strike. The best response is joining your fellow actors in demanding a fair contract.
November 18, 2024 at 5:13 PM
Great to be outside again ☀️💨 #cycling
March 11, 2025 at 6:14 PM
I had a Google around the now ex-Reform housing spokesman James Dudley and at one point (not sure about now) he lived at this £4.75 million, 10 bedroom house with gardens leading down to the River Thames. Farage's people in touch with The People as ever!

www.rightmove.co.uk/properties/1...
Check out this 10 bedroom detached house for sale on Rightmove
10 bedroom detached house for sale in Chauntry Road, Maidenhead, Berkshire, SL6., SL6 for £4,750,000. Marketed by Knight Frank, Ascot and Virginia Water
www.rightmove.co.uk
April 2, 2026 at 3:39 PM
If you're wondering why so many actors aren't working on Sssside Letter Sssix games (i.e. "This was authorized on an IMA contract pre-strike, but hasn't signed an Interim") despite "technically" being allowed…

It's because SL6 games have no protection against companies feeding people to the robots.
Activision has confirmed some in-game #CallOfDuty content is AI generated

“Our team uses generative AI tools to help develop some in game assets"
February 25, 2025 at 3:50 PM
Watching @badsavingthrow.bsky.social turn Gael inside out in just two attempts at SL6 with a fucking pitchfork & estus left over was truly wild. But watching the @rangedtouch.bsky.social community raise $36k,000+ for The Brigid Alliance to support people seeking abortion care is impeccable.
June 7, 2026 at 2:11 AM