#SQRT
April 29, 2026 at 9:07 PM
Sure just throw a 1 / sqrt(2 pi) in front of it
Can we normalize science?
August 9, 2026 at 12:36 PM
ℹ️🎈sqrt(-jump^2)

nnnv️→Mile
December 2, 2025 at 8:26 AM
I found a nice approximation to the integral of projected areas of an SGGX:
integral sqrt( w^T S w ) dw ~= pi * (
(1-1/sqrt3) * ( sqrt(S00) + sqrt(S11) + sqrt(S22) ) +
(1+1/sqrt3) * sqrt( S00 + S11 + S22 ) )
February 25, 2025 at 9:52 PM
🤷‍♂️
September 30, 2025 at 7:15 PM
Sure just throw a 1 / sqrt(2 pi) in front of it
Can we normalize science?
August 9, 2026 at 12:36 PM
Downloadable SQRTing Begins Now
cervine.online/sqrt/
Be my weird animal perhaps???
Will you be long? SQRT downloadable VRChat avatar and stuff
cervine.online
June 15, 2024 at 7:32 PM
Did you know that we can visually see why sqrt(40)=2sqrt(10)? Let's see how we can visualize rewriting square roots!
September 21, 2025 at 2:08 PM
Fun fact: cos(2π/17) can be expressed in terms of radicals. 🧮
February 12, 2026 at 5:19 PM
chat is this real
December 22, 2024 at 2:14 AM
sqrt(-(dragons²))
September 16, 2023 at 4:32 AM
Obligatory XKCD:
August 6, 2026 at 2:30 AM
introducing a sqrt lifts more detail
September 9, 2026 at 11:11 AM
waso nanpa
September 5, 2025 at 4:20 AM
current_age = sqrt(year)
July 17, 2025 at 10:40 PM
Just discovered a new way to calculate an approx sqrt of a floating point number 5 cycles faster than using the dedicated instruction on the Sega Dreamcast's SH4, by combining the fast inverse sqrt approximation instruction and a multiplication!

#gamedev #retrogaming #retrocomputing #optimization
August 29, 2025 at 7:45 AM
Discord is working on LaTeX support!
March 5, 2025 at 1:30 AM
Gracias a todos por los consejos. Finalmente se queda así:
February 9, 2025 at 2:40 PM
In Heslach ist Graffiti einfach anders...
September 18, 2025 at 4:08 PM
2^sqrt(2) is in this set and transcendental unless im missing something no?
September 25, 2026 at 3:28 AM
"Marbles"
vec3 p=(FC.xy*2.-r)/r.y*mat3x2(-8,0,4,7,4,-7),
f=fract(p/3.+.5)-.5;
o=tanh(.5/tan(p.y-t+5.*sqrt(abs(.4-dot(f,f)))+vec4(6,0,.2,0)));
o*=o;
September 9, 2025 at 3:13 PM
@cervine.online I love how shiny the sqrt looks in the avatar selection screen
January 10, 2025 at 5:52 PM