#SceneBuilding
return to old scenebuilding stuff
September 25, 2025 at 5:50 AM
Scarlett posing idk

Just straight gave up on scenebuilding and playing around with lighting instead

#SFM #OC #OriginalCharacter
May 6, 2026 at 3:49 AM
August 11, 2025 at 11:35 PM
Hello, everyone!

The main goal for today's LIS Dorm stream is getting all of the existing room assets ported into Source as prefabs.

Stretch goal is to compile every prop as an individual asset as well, for scenebuilding!

Come join us! picarto.tv/lordaardvark...
July 13, 2025 at 11:16 PM
pretty consistent now that scenebuilding is the biggest time sink.

the "spray" off the board into the turn could look better. oh well.

the ponysky prompt was pony in good spirits and the EQD one was on the move.

#NATGday3 #mlp #mlpfim #sfm #sourcefilmmaker #3dart #humanart #rainbowdash
June 4, 2025 at 6:00 AM
[!UPDATE 2!(Possibly the last, idk??)]

Starting the scenebuilding and lightinggg,,,💙💚💛✨

(There's still a lot to be done in terms of props/editing but I'm getting closerrr✨️)

#Splatoon3 #SplatoonSFM
October 7, 2025 at 12:16 PM
bro scenebuilding is so hard bc i can imagine things in my head its just laying it out is making me i dont knowwwwwwwwww monkey img
December 10, 2025 at 6:11 AM
Hello, everyone!

For today's stream, we're looking into machine-porting the Life is Strange assets for scenebuilding.

Because of how extensively Life is Strange uses material overrides, we're going to base it off the tools we wrote for porting the dorms.

Come join us! picarto.tv/lordaardvark...
August 10, 2025 at 8:16 PM
forgot to share a spoilerless teaser, my bad. i'm a professional.

Credit:
@thefarinz.bsky.social for his blessing in using his map for Last Mann Standing;
@lolripk.bsky.social for doing most of the scenebuilding, sparing me a couple of trips to a brick wall and the nearest window.
December 1, 2025 at 2:41 PM
Before & after lighting the virtual gallery.
After block out & onto figuring out the art direction, I do a couple tests with lighting. Lighting really helps ground the style & gives ideas on directing attention.

#gamedev #lightingpass #scenebuilding #virtualspace #wip #leveldesign #VirtualGallery
August 5, 2025 at 2:40 PM
Did some ScrewingwithSFM style emulation again, along with some scenebuilding practice.

Fucking on a dirty couch in an abandoned apartment above her nightclub? Vinyl's so naughty~
February 23, 2026 at 6:44 PM
For today's stream, we're going to do something a bit different: we're going to peek behind the curtain, and do some work on my immediate video project.

More specifically, we're going to do scenebuilding. I need to get this done anyways. So I figured, why not do it live? picarto.tv/lordaardvark...
April 26, 2025 at 8:59 PM
November 4, 2025 at 10:12 AM
As it currently stands, this entire short is, at minimum, blocked out from start to end.
Several shots are done or near done and just missing lipsync, lots of others are in varying states of completion.
Lighting and scenebuilding is blocked out where dramatic changes are needed
it going good!
September 1, 2026 at 4:01 AM
Scenebuilding has made me realize I have a hoarding tendency when it comes to 3D models, I can never have too many chairs
July 13, 2026 at 10:46 AM
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November 22, 2024 at 4:36 PM
Working on the city street still! Buildings in view mostly done, just now have to work on materials and textures!!

#blender #3dart #stylizedart #scifiart #cityart #architecture #scenebuilding #wip #workinprogress
March 9, 2024 at 8:14 PM
Day #6 of posting random content I've made over the years

This is a poster I've made 2 years ago to try out some scenebuilding
October 23, 2024 at 11:27 AM
Material situated, and now adding further building details!! Answer in comments: What textures would you guys wanna see? I may or may not add in a suggestion of two!

#blender #3dart #stylizedart #scifiart #cityart #architecture #scenebuilding #wipart #workinprogress
March 22, 2024 at 4:09 AM
Man I wish I could still confidently do this type of scenebuilding again.

Been making maps for so long now that its hard to just bite the bullet and try to make scenes like this again,
same with that and the ability to say "I wanna do something" and do it.

Miss being able to do that honestly.
Also made a desktop background version for the hell of it
October 27, 2024 at 4:22 PM
So, there are 5 new scenes left to animate (probably 10 seconds), blue ones to finish, scenebuilding, lighting and... that's it. Okay, the chances of finishing the animation before the beginning of next month have increased
April 26, 2025 at 8:32 PM