#ScreenSizes
rpgmaker my beloathed you screensizes are so small
March 16, 2025 at 12:36 AM
is that one of those LG screens? :o
I love unusual screensizes
October 7, 2023 at 10:24 AM
I do a lot of crafting and gathering on my steamdeck; being able to do that on a handheld is very nice lol I forget how the screensizes compare, but doing actual combat is certainly... interesting.
September 8, 2026 at 12:43 PM
September 17, 2026 at 10:18 AM
How To Hide Slider Revolution Layer in Different Screen Sizes & Resolutions www.youtube.com/watch?v=0SXe... 🎬💡🔌 #Hide #Layer #Revslider #ScreenSizes #Mobile
How To Hide Slider Revolution Layer in Different Screen Sizes & Resolutions
YouTube video by Visualmodo
www.youtube.com
July 21, 2026 at 10:06 AM
5.
The screensizes above and to this thread post are comments I put out on the tiktok video comment section to explain the suspicion I have gotten more and more after my CapCut video edits w/ pics/video of people/vehicles move,walk around or talk,w/ 0 that violate anything when posting w/o editing.
March 26, 2025 at 2:03 PM
anyone want to try rendering screen sizes with my visualisation it is here: https://github.com/maxandersen/screensizes/ (PR’s welcome ;)
GitHub - maxandersen/screensizes
Contribute to maxandersen/screensizes development by creating an account on GitHub.
github.com
November 16, 2024 at 6:21 AM
Had fun collecting some stats about JBoss Tools users use of OS, Linux distro, country, Java version and screensizes http://bit.ly/PbRfKg
November 16, 2024 at 3:37 AM
Its the same issue on instagram. It can be so frustrating that its not fluid across screensizes
October 19, 2024 at 3:28 PM
Thinking about things 🫢#screensizes
May 18, 2025 at 2:34 AM
Screen Sizes has been updated to support the new iPad and iPad Air. Check them out at https://www.screensizes.app/?device=ipad

#screensizes #ipad
March 4, 2025 at 8:18 PM
Screen Sizes has been updated for the iPhone 16e. Find the update here https://www.screensizes.app/?model=iphone-16e

On top that you can now find new font options such as Shantell Sans, new accent colours from Android and Windows, and being able to set your preferred OS theme

#screensizes
February 21, 2025 at 11:12 AM
Working on adding the iPhone 16e to #screensizes

Got a few other little things I’m adding so the update will be out in the next few days
February 19, 2025 at 8:02 PM
Hehe, the Bluesky app doesn't always display properly on an iPad xD I don't know these things - is it difficult to get apps to fit other screensizes? (Instagram and Threads suffers this problem also.)
September 17, 2023 at 9:23 AM
📦 webbuilders-group/silverstripe-responsivegridfield 2.1.0

Responsive addon for frontendgridfield that makes a SilverStripe GridField work better on various screensizes.

🔗 https://github.com/webbuilders-group/silverstripe-responsivegridfield
June 27, 2025 at 2:11 PM
Sites for Designers: Upgrade your professional toolkit with a curated selection of essential websites for 2026.
Sites for Designers
In 2026, being a great designer isn't just about how well you use your primary design tool. It’s about how efficiently you gather resources and solve technical constraints. After scouring the web for the best performance-driven assets, I’ve curated a list of sites that every Senior Product Designer should have bookmarked. ### **Mastering Device Constraints** One of the most overlooked aspects of mobile design is physical hardware reality. Sites like **ScreenSizes** are essential for checking the default zoom points, haptic touch capabilities, and hardware identifiers of the latest devices, including the newest flagship models. Designing for a screen is easy; designing for a device is where the pros stand out. ### **Rapid Ideation & Low-Fidelity** Before moving to high-fidelity, speed is king. **Bloo UI Kit** offers an open-source library with hundreds of components and mobile screens. It is perfect for prototyping ideas quickly without getting bogged down in aesthetic perfection too early in the process. ### **Custom Visual Assets** Generic designs are a relic of the past. To make your work feel human and unique: * **Haikei:** For generating custom blobs, waves, and blurry gradients that add organic movement to your UI. * **Peeps:** For creating 3D avatars with custom expressions and accessories to breathe life into your user personas. ### **Technical Execution & Accessibility** Design and development are merging. Tools like **React Aria** by Adobe provide unstyled, accessible components that allow you to build design systems that are inclusive by default while maintaining complete creative control over the CSS and styling. **The Bottom Line:** Your tools define your workflow. If you want to ship better products faster, stop hunting for assets and start using a curated system.
ux.prithivkumar.com
March 16, 2026 at 7:42 AM
We’re at another inflection point with #tv #screensizes — and yet again, commentators are sincerely claiming people can’t or don’t want the big sizes 🤦‍♂️

“most people are never going to be buying this”, you mean like:

65-75-85 inch in the 2020s

42-50-60 inch in the 2010s

28-32-36 inch in […]
Original post on ioc.exchange
ioc.exchange
January 6, 2026 at 2:03 AM