.btmesh export has been added to the HEIO dev build!
That means that collision geometry for (modern) HE2 can now be fully edited, including per-polygon types & flags, as well as convex and primitive collision shapes!
#SonicModding #SonicFrontiers #ShadoeGenerations #Blender
.btmesh export has been added to the HEIO dev build!
That means that collision geometry for (modern) HE2 can now be fully edited, including per-polygon types & flags, as well as convex and primitive collision shapes!
#SonicModding #SonicFrontiers #ShadoeGenerations #Blender