#ShapeShop
Exciting news! shape-shop is partnering with Before Kings to bring you even more engaging content and wellness services. Stay tuned for updates and our 2027 franchise launch! #ShapeShop #Partnership #Wellness #MuscleRecovery #FitnessCommunity
July 16, 2026 at 10:28 PM
Mars First Logistics - On Steampowered
(So much fun - really hits the spot!)

store.steampowered.com/app/1532200/...

#GameDev #IndieDev #Art #ShapeShop #Outersloth
September 27, 2025 at 9:30 PM
Mars First Logistics - On Steampowered

Ok I am being defeated by a block of ice. It sweats and shrinks in size and diminishes really fast if it hits the sand...going to have to spend some of my mars credits

store.steampowered.com/app/1532200/...

#GameDev #IndieDev #Art #ShapeShop #Outersloth
September 28, 2025 at 9:02 PM
After two years of steady updates, the physics-driven rover-building sim Mars First Logistics is ready for its full release.
#buildingsim #indiegames #MarsFirstLogistics #Outersloth #physicsdriven #ShapeShop #videogames
bit.ly/4n4L8Pe
Mars First Logistics Rolls Out of Early Access
After two years of steady updates, the physics-driven rover-building sim Mars First Logistics is ready for its full release. Developed by Shape Shop with support from Outersloth (the creator fund from...
bit.ly
September 12, 2025 at 12:02 AM
Kodansha is bringing its hit manga series The Fable into gaming with a brand-new adaptation, The Fable: Manga Build Roguelike, launching on November 5, 2025 for Nintendo Switch and PC via Steam.
#buildingsim #indiegames #MarsFirstLogistics #Outersloth #physicsdriven #ShapeShop
bit.ly/4n0vvbJ
The Fable Gets a Roguelike Deckbuilder PC and Switch Adaptation
Kodansha is bringing its hit manga series The Fable into gaming with a brand-new adaptation, The Fable: Manga Build Roguelike, launching on November 5, 2025 for Nintendo Switch and PC via Steam. Devel...
bit.ly
September 12, 2025 at 12:36 AM
Welcome to shape-shop Costa Mesa...Orange County's destination for recovery, mobility, and performance.

✨ Your first European Body Roller class is complimentary.

#ShapeShop #CostaMesa #Recovery #Mobility #MuscleRecovery #Wellness
July 28, 2026 at 11:39 PM
pretty bonkers that the last version of my app ShapeShop was compiled in ~2008 and still runs fine on Win11, meanwhile it's considered impossible to maintain a stable API in a game engine, let alone a stable ABI...
February 23, 2025 at 11:35 PM
I used pugixml in shapeshop and meshmixer and it was great then (2010ish) and apparently even better now!
pugixml 1.15 is live! In addition to regular maintenance (warning fixes, build system improvements, etc.), many APIs now have std::string_view overloads (and, as a byproduct, transparently support std::string).

[...]

github.com/zeux/pugixml...
Release v1.15 · zeux/pugixml
Improvements: Many xml_attribute:: and xml_node:: functions now transparently support std::string_view and std::string when C++17 support is detected. CMake improvements: Improve pkg-config file...
github.com
January 11, 2025 at 9:52 PM