I assume they wanted to make lots of games in the "Hardspace" universe, but "Shipbreaker" by itself would have been fine.
I assume they wanted to make lots of games in the "Hardspace" universe, but "Shipbreaker" by itself would have been fine.
All the best for Hardspace: Shipbreaker 2, spin-off, cartoon, live-action blockbuster, or edition Turbo Prime Alpha, or whatever you are cooking 🤗
All the best for Hardspace: Shipbreaker 2, spin-off, cartoon, live-action blockbuster, or edition Turbo Prime Alpha, or whatever you are cooking 🤗
(and yes, we got some extra made for partners and fans - so be sure to hit me up at industry events next year 👀)
Elliot was Game director on Shipbreaker.
Shipbreaker is about the place of labor in our society. I think it's important to make media that examine that, and possibly imagines a better future.
Plus, blowing stuff up might be cathartic for all of us....
Elliot was Game director on Shipbreaker.
This is an opportunity to discover the entire creative process, including the many iterations of these games.
This is an opportunity to discover the entire creative process, including the many iterations of these games.
And it's a warmly recommended game. 🤟
(but also Dark Sky, a 2024 sci-fi deckbuilding RPG)
And it's a warmly recommended game. 🤟
(but also Dark Sky, a 2024 sci-fi deckbuilding RPG)
Multiple Hardspace projects in development
store.steampowered.com/news/app/116...
Multiple Hardspace projects in development
store.steampowered.com/news/app/116...
store.steampowered.com/news/app/116...
store.steampowered.com/news/app/116...