#SomethingSomethingMetaData
Procedural music design using basic Markov chains for scale degree transition probabilities (for harmony and melody generation). Planning on going over this on Thursday's Tech Audio Chat:
www.youtube.com/watch?v=Q5vT...

#UnrealAudio #MetaSound #NoAI #TechnicalDesign #SomethingSomethingMetaData
UE5 Custom MetaSound Procedural Music Extended Example (No Talking)
YouTube video by Dan Reynolds Audio
www.youtube.com
July 29, 2025 at 12:31 AM