#SourcePort
The build of Xash3D FWGS for the Half-Life series of games has been updated to the latest code of the project

macsourceports.com/sourceport/x...

#macgaming #retrogaming #macOS #xash3d-fwgs #gaming #apple #m1 #m2 #m3 #applesilicon
macsourceports.com/sourceport/x...
November 2, 2026 at 2:00 PM
When I see stuff like this, I feel like there's a solid argument to be made that modern game engines are almost entirely superfluous.

youtu.be/BFT7WblhXiQ?...
Transcendent Cosmic Horror Built On A Doom Sourceport (Divine Frequency)
YouTube video by IcarusLIVES
youtu.be
October 28, 2026 at 5:35 PM
randomly got the itch to fiddle w/ some build engine games, curious if anyone knows: is raze free of graf zahl's AI psychosis, or is there a non-AI fork of it out there?

my understanding is it's basically the easiest of the sourceport options for multiple build engine games besides just duke
October 20, 2026 at 2:06 AM
so it's NOT actually vanilla, my bad
it's an enhanced sourceport
but its all GPU stuff no DLSS crap
October 15, 2026 at 12:42 PM
Mostly gonna use it to try playing Vita and PSP games natively (I think it somewhat supports PSX natively too?) plus sourceport stuff that runs better here than 3DS. Will have to look into some other stuff too but I've heard there's a lot of slop now unfortch
October 15, 2026 at 11:04 PM
"zeldmm" sounds like the name of an alternate-universe doom sourceport
October 14, 2026 at 7:03 PM
(said GOG release hullabaloo did at least lead to the creation of the awesome RVGL sourceport, so there was that at least)

I wonder how this port will fare in comparison; hopefully it's good stuff.
October 15, 2026 at 4:52 PM
The build of Commander-Genius for the Commander Keen series of games has been updated to version v3.6.4 of the project

macsourceports.com/sourceport/c...

#macgaming #retrogaming #macOS #commander-genius #gaming #apple #m1 #m2 #m3 #applesilicon
macsourceports.com/sourceport/c...
October 13, 2026 at 3:53 PM
The build of Crispy Doom for the DOOM engine series of games has been updated to version crispy-doom-7.2 of the project

macsourceports.com/sourceport/c...

#macgaming #retrogaming #macOS #crispydoom #gaming #apple #m1 #m2 #m3 #applesilicon
macsourceports.com/sourceport/c...
October 13, 2026 at 2:00 AM
The PS1 kart racing classic gets a major PC upgrade with a native 3D renderer, ultrawide, up to 240 FPS, enhanced graphics & quality-of-life improvements.

💻 Available for Windows and Linux.
⚠️ Requires your own NTSC-U Crash Team Racing disc dump.

🔗 github.com/TheRealSolid...
GitHub - TheRealSolidusSnake/Crash-Team-Racing-Turbocharged: PC-focused fork of the CTR sourceport (High Octane) with a native 3D renderer, widescreen, up to 240 FPS, and quality-of-life options.
PC-focused fork of the CTR sourceport (High Octane) with a native 3D renderer, widescreen, up to 240 FPS, and quality-of-life options. - TheRealSolidusSnake/Crash-Team-Racing-Turbocharged
github.com
October 14, 2026 at 12:56 AM
Maybe i should just download every modern doom sourceport just to see every difference because i only know nyandoom and uzdoom
October 13, 2026 at 12:25 AM
Source: PySpy (who has some really cool mods and other stuff too)
Doom Delta v3.1.0 - Download
Doom Delta is a gameplay mod for the GZDoom sourceport that aims to incorporate various elements from the pre-release iterations of Doom! This includes early HUD designs, unused weapon and monster con...
pyspy.neocities.org
October 10, 2026 at 1:53 AM
this is particular to my hobby... when people say "omg how is this on the doom engine??" when it's made on an advanced sourceport of doom that's added a ton of new features for the sake of modding. it's supposed to be able to do all that. saw this a lot when myhouse.wad was really popular
October 10, 2026 at 1:36 AM
Raw FPS go brr is nice and all but doesn't mean squat when frametimes drop below single digit miliseconds that even my girlfriend can notice something is very wrong, it makes me motionsick as all hell when I can comfortably play something like Quake via the Ironwail sourceport for hours
October 9, 2026 at 8:10 PM
Kinda depends on what you're expecting from them. Like I'd rather replay Selaco than play that disgrace of a Halo remake. Despite running on a sourceport it neither looks nor plays anything like Doom, if anything it's way more like F.E.A.R. and HL2.
October 7, 2026 at 5:24 AM
-> Sees trailer for a Command & Conquer Generals Sourceport on Youtube

-> Looks at GitHub

-> Code made by Claude

UUUUUUUUUGGGGGGGGGGGGGGGGGHHHHHHHHHHHHHHHHHHHHHHHHHHH PERISH LEECHES
October 5, 2026 at 10:09 PM
The build of UZDoom for the DOOM engine series of games has been updated to version 5.0.3 of the project

macsourceports.com/sourceport/u...

#macgaming #retrogaming #macOS #uzdoom #gaming #apple #m1 #m2 #m3 #applesilicon
macsourceports.com/sourceport/u...
October 3, 2026 at 9:40 PM
You probably mean Doom CE which you can find on ModDB. There's also a sourceport for PSX Doom called PSYDoom
September 30, 2026 at 11:00 PM
The build of UZDoom for the DOOM engine series of games has been updated to version 5.0.3 of the project

macsourceports.com/sourceport/u...

#macgaming #retrogaming #macOS #uzdoom #gaming #apple #m1 #m2 #m3 #applesilicon
macsourceports.com/sourceport/u...
September 29, 2026 at 1:01 PM
September 29, 2026 at 7:47 PM
the sin remaster is ABSOLUTELY NOT WORTH FIFTY BITS AT ALL WHATSOEVER but is otherwise decent. bit worrying that it has unique bugs compared to the dominatrix sourceport of the quarter-priced Gold edition but... well...
September 28, 2026 at 7:52 AM
Im currently playing arx fatalis using my gog copy and this sourceport.
arx-libertatis.org
its really great, im playing for almost 6 hours already and had no bugs or crashes. it runs flawless on modern pcs and support linux as well. really easy to install.
Widescreen and modern resolutions. =D
Arx Libertatis - a cross-platform port of Arx Fatalis
Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game developed by Arkane Studios.
arx-libertatis.org
September 27, 2026 at 10:52 PM
is that a sourceport
September 23, 2026 at 12:28 AM
Staring to poke around PlanetZDoom.com a little more and really happy to see Doom sourceport engine games on the carousel here alongside mods.
September 18, 2026 at 9:48 AM
I asked Claude to make a sourceport of an AMIGA game and it gave me a seven minute WAV file of uninterrupted screaming in 12 different audio channels followed by a suicide note. Anyway I'm not a programmer, so if you hate AI, you can play Shadow of the Beast in a different way.
September 16, 2026 at 11:20 AM