#StaticHeart
Soon I will show off what I’ve been making since staticheart act 4 in secret
I’m very excited for you all to see this
It is something.

-Casey “December” Archive games
#indiedev #indiegame #indiegaming
August 8, 2026 at 5:34 AM
So I’m gonna actually tell you all the subtitles and possible subtitles of the last 2 acts of Staticheart
Act three: Elysium
Act four: howling skies, finality, the gate

Which one sounds the best?
#indiedev #indiegame #indiegaming
July 6, 2026 at 8:12 PM
Q&A time!
Ask me anything under this post and I’ll answer it honestly
It can be about me personally, my games and a lot more, as long as it isn’t about the future of STATICHEART or toooooo personal!

#indiedev #indiegaming #indiegame #q&a #developer
July 12, 2026 at 4:47 PM
STATICHEART is complete fully.
Beta testing for act five and every other fix in the game is being done currently but everything is finished, the story I’ve wanted to tell for years now is finally complete
I am very excited.
#indiegame #indiedev #indiegaming
July 26, 2026 at 6:16 AM
STATICHEART SPOILERS!

Fun fact: When I first wrote Dalia back in 2023, I always imagined her as transfem.

I never found a way to imply it naturally in-game without making it feel forced, so I’ll just say it here:

Dalia is transgender. 💙🩷🤍

#indiedev #indiegaming #indiegame
July 10, 2026 at 5:37 AM
If anyone wants to stream the game or post a video on it, I’d be happy to know if you do it! I try to respond to everything about STATICHEART
If you want I could also make an appearance on the video or stream too!
#indiedev #indiegame #indiegaming
July 6, 2026 at 5:02 AM
I decided to make Staticheart because I was tired of making visual novels and my girlfriend leaving me at the time gave me a realization
“I need to make that 5 year old idea”
Huh,wonder where that game went
#indiedev #indiestory #storytime
August 3, 2026 at 9:21 AM
Staticheart is coming to Gamejolt!
This was planned from the beginning of the games cycle but I figured why not do it now!
As we speak it is being uploaded
No, this is the same 1.0 that itch.io has
#indiedev #indiegame #indiegaming #gamejolt
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August 8, 2026 at 3:19 PM
Some people have seen this, but Staticheart wasn’t named Staticheart for a bit and had the file name “rune buster” for a bit and it still present as the name of the game folder!
July 29, 2026 at 12:38 AM
I have a few!!
1. What helps you finish tracks as a musician?
2. What have you learned while working on STATICHEART?
July 12, 2026 at 8:09 PM
If I can’t buy it, I’ll share it here and everywhere.
Don’t release it before Staticheart act four though because I might not be able to make it due to playing the game lol
(I’m just joking, but seriously keep going)
July 12, 2026 at 4:17 AM
I wish I had these things when I made Staticheart
August 16, 2026 at 10:11 AM
If I could add achievements to STATICHEART I’d prob just make them beating the whole main story with every optional boss and that’s it
July 18, 2026 at 5:37 AM
So… little announcement.
Staticheart had a pacing problem on my end, and I honestly will have to extend the game to five acts instead of four.
I will be working on acts five and four equally as they are both incredibly important and both routes will leave on cliffhangers at the end
July 12, 2026 at 8:46 PM
To add more to this, Staticheart is INSPIRED by them, i never compare them because my game is different in lots of ways, i was just inspired by some aspects of those games I listed as inspirations
July 11, 2026 at 2:07 PM
fair, bolting crafting onto Staticheart just to have it would be worse than skipping it. what carries the progression loop instead?
July 9, 2026 at 5:29 PM
Well Staticheart doesn’t have a crafting system but if it did yeah, maybe I’ll save the concept over for another game
July 9, 2026 at 3:50 PM