#TapItTuesday
Oof❗️These bushes are a bit too much for #mobile. Gonna need to optimize the mesh and/or materials to avoid frame drops. 😅

#IndieDev #GameDev #SoloDev
#TapItTuesday
#MazesForDazes
November 3, 2026 at 2:29 AM
My Secret Garden maze theme needs some shorter placed objects. All these columns make traversal a pain.🏛

🐶
Puppy collect is a goal type that takes longer than just finding the exit. More game time per maze!

#IndieDev #IndieGame #MobileGames #TapItTuesday #mazes
September 29, 2026 at 3:03 PM
Not pictured: I had to rework my camera/canvas/layers to get the #puppy #particles to display on the #UI properly and allow for non-ortho 3D UI elements (coming). ✨️

Switched Canvas from SS-Overlay to SS-Camera with perspective UICam as Overlay. 📹

#Unity #GameDev #IndieDev #TapItTuesday
July 21, 2026 at 4:33 PM