#Texels
Texels. A face only a mother could love. #thearchers
June 2, 2026 at 6:09 PM
looking at leaks in lowres godot lightmaps:

- dilation touches neighbors
- there's no way to increase island padding, bicubic filter needs 4 texels
- denoiser doesnt have island isolation
- closed rooms leak through corners, probably a bias bug
- unocclusion algorithm is imprecise

seems solvable
September 26, 2026 at 2:02 AM
partially implemented fill between displaced texels. (look at the surfaces, rather than the spill on ceilings / floors).

the approach you would want for this is dependent on whether you're going for crisp texels or interpolating...
June 5, 2025 at 6:54 PM
Frühstück
April 18, 2025 at 11:48 AM
Flank steak combined with a Texels Skuumkoppe, Dark Wheat beer #bskybeer
June 29, 2025 at 5:58 PM
The texels are the mitchel brothers of sheep.
Scary looking tbh #TheArchers
June 2, 2026 at 6:17 PM
Proost! #Texels
May 10, 2025 at 1:40 PM
Ik had vandaag een fraaie ontmoeting met deze rustende Drieteenmeeuwen op de kop van de Slufter.. Echte zeebeesten, maar nu even bijkomen in een Texels decemberzonnetje.
December 19, 2025 at 7:45 PM
girl ur getting so big!!! your texels are massive!! im gonna have to get you a higher res texture soon
May 5, 2025 at 5:03 AM
Hab die Hashtags #bskybeer und #beersky entdeckt, hänge mich heute mal mit einem meiner Lieblinge dran: Texels Skuumkoppe.
December 1, 2025 at 6:00 PM
Graphics Programming Conference was incredible ❤️

So many notes to go through, ideas to investigate, people to talk to and games to play! 🔥

Thank you so much to the organizers and all the attendees, it was such a pleasure to meet you all 😊

Can we have Texels sponsor next year though? 🍻🙃
November 16, 2024 at 1:55 PM
Proost! Skuumkoppe #Texels
June 5, 2026 at 2:14 PM
'Texels speciaalbier' uit de Heineken brouwerij te Zoeterwoude.
July 3, 2026 at 8:33 AM
Thursday 9th
me mud wrestling Chris Carter: 1130 hrs
Someone getting Ed's texels out: 1400 hrs
#TheArchers
July 3, 2026 at 6:23 PM
We used to have a flock of texels. They really are incredibly ugly sheep. #TheArchers
June 2, 2026 at 6:11 PM
Arrived in #Leiden today. Drinking a #Texels #Springtij, 7,5%. Snacks are #Dutch #Bitterballen #bskybeer #beer
June 2, 2025 at 2:15 PM
On my way to GPC together with some other fine folks from Remedy. Looking forward to meeting you all again to talk about graphics and drink Texels!
November 17, 2025 at 1:04 PM
Texels are definitely absolute units of sheep!
November 2, 2025 at 9:58 PM
Sheep big carriers esp lambing time and Ed has texels
January 23, 2026 at 8:33 PM
De leven. 🍺
May 31, 2025 at 4:13 PM
Dancing texels?
November 23, 2024 at 9:46 PM
One of the biggest changes and optimizations i made to my DDGI impl is how probe texels are updated.
Instead of all texels looping over all rays per probe, each texel only checks out relevant rays.

This is a big performance gain with high ray counts (>256) and good depth resolutions of 16x16.
January 24, 2025 at 1:02 AM
Lekker biertje!
June 27, 2026 at 2:49 PM
blending across cascades. csm turned out easier than i had imagined but i had all the scaffolding ready to go. also, a lot of shadowmap texels end up wasted because i keep each cascade in its own texture slice. need to tile them better to reuse wasted texels from other cascades.
February 1, 2025 at 6:37 PM