#TexturePacks
PureBDcraft kinda gives the vibes of old texturepacks
October 8, 2026 at 11:06 AM
Someone make a texture pack where the spyglass does this when someone looks at someone looking at them with the spyglass.

#Minecraft #TexturePacks #ResourcePacks
August 9, 2026 at 7:06 PM
Versteh ich was falsch? Texturepacks, Muster u.a. Bildressourcen sind doch in der (digitalen) Grafikwelt ein alter Hut. Früher (= damals als alles besser war) boten Menschen sowas gratis bei Deviantart an, heutzutage verlangen sie Geld für ihre Stockphotos, Texturen, etc.
Es ist der Lauf der Dinge.
May 19, 2024 at 12:18 PM
First look at a new resourcepack im working on that will improve the look of the stars in minecraft!

This is made for 25w17a but I may backport it to some older versions. Also it’s not final, all of of this could change before it’s finished

#mcdev #minecraft #resourcepacks #texturepacks
April 26, 2025 at 12:17 AM
ALSO,
Please share your mods with me if you decide to make them. I'd love to see/play it! :3
Texturepacks too!
March 23, 2025 at 9:21 AM
I'm not personally one for texturepacks b/c of my focus on building but this is super cute and clean!
December 3, 2024 at 2:39 PM
2015 Minecraft horror map texturepacks:
collective unconscious (2024)
square garden
April 20, 2025 at 5:53 AM
Novità best mods 2 #noita #mods #texturepacks #iamsteve
February 27, 2025 at 10:56 PM
Best Noita mods 1 #noita #mods #fumo #texturepacks
February 27, 2025 at 12:40 AM
I grew up with DX on the PC so I assumed it always looked that way but seeing the dreamcast version for the first time was like throwing on one of these "more realistic texturepacks for minecraft" like there was a whole other level to how well the game could look.
November 25, 2024 at 8:33 PM
Es hat lange gedauert, aber das Minecraft Peony Texture Pack ist endlich bei Version 1.0 angekommen 😭
Es fehlt noch einiges (wir reden nicht über "UV-Maps" der Entities🙃 ) & es ist auch erstmal nur für 1.16.5 angepasst, aber es ist fertig.

Wo findet ihre eure Texturepacks? 🤔

#minecraft
March 27, 2026 at 8:08 PM
Well i work as pixelartist on a small company who make texturepacks and addons for MC bedrock.

I'm working too on a personal texturepack who i use to make experiments and test how it look, recently i'm starting to work with blockbench to do too some addons, idk... maybe...
October 17, 2024 at 9:19 PM
Luanti-related projects • Texture Conversion Web App for Minecraft to Minetest TexturePacks
Hey everyone, I've developed a web-based tool to simplify converting Minecraft texture packs for Minetest, and I had an AI write up this post to give you a quick overview. The Texture Conversion Studio runs entirely in your browser. No installs needed, and your files remain private on your computer. I was inspired by the project whose methods are at the link: https://github.com/minetest-tools/mcresconvert Key Features: Smart Matching: It intelligently suggests texture matches based on color, structure, and name similarity, saving you tons of time. Advanced Tools: Go beyond simple renames. You can colorize textures, compose layers, crop, rotate, and even auto-generate complex textures like chests and doors from a single source file. Live Preview: Instantly see the results of your edits. Rule Sets: Save all your mappings as a reusable "Rule Set" that you can export and share. How it works: Just upload your Minecraft (source) and Minetest (target) .zip packs, use the visual interface to map the textures, and download the finished pack. Project Status & A Few Notes A key idea is for the community to create and share different 'Rule Sets' for specific Minetest mods, making it easy to adapt any Minecraft pack to them. Please keep in mind the app is currently in beta, and some changes may be needed. I don't think I can dedicate a lot of time to it, so if anyone with coding skills wants to help make it more effective, please feel free. If I can find the time, I'll be making future fixes with the help of AI. I also want you to know this was coded using Gemini 2.5 Pro. I don't know how to code myself, but a huge amount of time was spent to make it work! :D Hope you find it useful! All feedback is welcome. link: https://github.com/byabdibyabhukakhad-d ... eConverter I'll write a guide tomorrow Statistics: Posted by osman1429 — Mon Oct 06, 2025 11:32 * * *
forum.luanti.org
October 7, 2025 at 5:40 AM
Luanti-related projects • Texture Conversion Web App for Minecraft to Minetest TexturePacks
Hey everyone, I've developed a web-based tool to simplify converting Minecraft texture packs for Minetest, and I had an AI write up this post to give you a quick overview. The Texture Conversion Studio runs entirely in your browser. No installs needed, and your files remain private on your computer. I was inspired by the project whose methods are at the link: https://github.com/minetest-tools/mcresconvert Key Features: Smart Matching: It intelligently suggests texture matches based on color, structure, and name similarity, saving you tons of time. Advanced Tools: Go beyond simple renames. You can colorize textures, compose layers, crop, rotate, and even auto-generate complex textures like chests and doors from a single source file. Live Preview: Instantly see the results of your edits. Rule Sets: Save all your mappings as a reusable "Rule Set" that you can export and share. How it works: Just upload your Minecraft (source) and Minetest (target) .zip packs, use the visual interface to map the textures, and download the finished pack. Project Status & A Few Notes A key idea is for the community to create and share different 'Rule Sets' for specific Minetest mods, making it easy to adapt any Minecraft pack to them. Please keep in mind the app is currently in beta, and some changes may be needed. I don't think I can dedicate a lot of time to it, so if anyone with coding skills wants to help make it more effective, please feel free. If I can find the time, I'll be making future fixes with the help of AI. I also want you to know this was coded using Gemini 2.5 Pro. I don't know how to code myself, but a huge amount of time was spent to make it work! :D Hope you find it useful! All feedback is welcome. link: https://github.com/byabdibyabhukakhad-d ... eConverter I'll write a guide tomorrow Statistics: Posted by osman1429 — Mon Oct 06, 2025 11:32 * * *
forum.luanti.org
October 6, 2025 at 5:33 PM
Luanti-related projects • Texture Conversion Web App for Minecraft to Minetest TexturePacks
Hey everyone, I've developed a web-based tool to simplify converting Minecraft texture packs for Minetest, and I had an AI write up this post to give you a quick overview. The Texture Conversion Studio runs entirely in your browser. No installs needed, and your files remain private on your computer. Key Features: Smart Matching: It intelligently suggests texture matches based on color, structure, and name similarity, saving you tons of time. Advanced Tools: Go beyond simple renames. You can colorize textures, compose layers, crop, rotate, and even auto-generate complex textures like chests and doors from a single source file. Live Preview: Instantly see the results of your edits. Rule Sets: Save all your mappings as a reusable "Rule Set" that you can export and share. How it works: Just upload your Minecraft (source) and Minetest (target) .zip packs, use the visual interface to map the textures, and download the finished pack. Project Status & A Few Notes A key idea is for the community to create and share different 'Rule Sets' for specific Minetest mods, making it easy to adapt any Minecraft pack to them. Please keep in mind the app is currently in beta, and some changes may be needed. I don't think I can dedicate a lot of time to it, so if anyone with coding skills wants to help make it more effective, please feel free. If I can find the time, I'll be making future fixes with the help of AI. I also want you to know this was coded using Gemini 2.5 Pro. I don't know how to code myself, but a huge amount of time was spent to make it work! :D Hope you find it useful! All feedback is welcome. link: https://github.com/byabdibyabhukakhad-d ... eConverter Statistics: Posted by osman1429 — Mon Oct 06, 2025 11:32 * * *
forum.luanti.org
October 6, 2025 at 1:32 PM
Final days of the scanned textures winter sale, ends March 1st! Each pack has 200 textures for personal and commerical use. Use them in your games, comics, TTRPGs, videos, etc.

itch.io/s/172874/sca...

buymeacoffee.com/clasticartis... WS50SALE

#textures #assets #art #design #sale #discount #indie
February 28, 2026 at 5:54 PM
Final days of the scanned textures winter sale, ends March 1st! Each pack has 200 textures for personal and commerical use. Use them in your games, comics, TTRPGs, videos, etc.

itch.io/s/172874/sca...

buymeacoffee.com/clasticartis... WS50SALE

#textures #assets #art #design #sale #discount #indie
February 26, 2026 at 12:40 PM
I have the texturepacks and shaders working.

It chugs ATROCIOUSLY, but it works. Still far from done. Not happy with the terrain mods just yet.

Big globe is a dud (modded blocks don't work with texturepacks), terralith is unsatisfactory.

Testing Tectonic now, with Lithosphere next if needed.
June 18, 2025 at 7:43 AM
Update again: It worked, but didn't work.

Turns out the worldgen mod I wanted to use has NO texturepacks for it's custom blocks, so all it's custom blocks stick out PAINFULLY while using HD texturepacks.

So, I'm looking for a different worldgen mod in a similar vein.
June 18, 2025 at 6:05 AM