#UIFramework
After extensive research and testing multiple Rust GUI frameworks,
I chose Slint.
A clean, working UI in just a few minutes.
Simple. Fast. Well-designed.

#Rust #Slint #RustUI #GUI #Programming #DevLife #SoftwareDevelopment #TechInnovation #UIFramework #RustLang #RustCommunity

@slint.dev
December 27, 2025 at 6:41 AM
Duane Newman presents 'Coding Paradise: The Future of App Creation with .NET MAUI' July 24th at Nebraska.Code().

nebraskacode.amegala.com

#AlienArcTechnologies #netmaui #Microsoft365 #multiplatformapp #uiframework #nativemobile #desktopapplications #csharp #xaml #crossplatform #Nebraska
May 9, 2025 at 1:05 PM
Another Godot experiment:
Tying to make a real-time power consumption graph/dashboard for the Tibber (a power company) API
And it worked, nice 💖
Godot is a viable option as a cross-platform UI framework ^^"

youtu.be/qTNyzat9_x8

#godot #tibber #ui #uiFramework
Real Time Tibber power graph with Godot
YouTube video by SpielmannSpiel
youtu.be
April 12, 2025 at 5:26 AM
#notGDC submission from 2019:
"The deVoid UI Framework for Unity" by Yanko Oliveira
https://github.com/yankooliveira/uiframework
February 28, 2025 at 1:10 AM
Did Hyp UI framework, currently work for simple components definitions and deployment, we already start working on partially update, and natively allow diff over vdom

repo
github.com/ikdao/hyp

open source under self license
Zero One One license - 011sl

#ikdao #hyp #uiframework
GitHub - ikdao/hyp: Hyp - A Indie Indic UI Framework from ikdao
Hyp - A Indie Indic UI Framework from ikdao. Contribute to ikdao/hyp development by creating an account on GitHub.
github.com
September 28, 2025 at 2:46 AM
Close Active Project/Document using UIFramework
Hello, For some reason Revit API does not allow to close an **ActiveUIDocument** , and I know is possible to close using press **F4** or **PostCommand.Close**. I want to share a different approach using **UIFramework** reference. Here is the extension for the **UIApplication** to enable **CloseAllUIDocument **and **CloseActiveUIDocument**. * https://gist.github.com/ricaun/ff6814faf407ee044b93ee8e787f628c Basically the code close UI document window and use the event **DialogBoxShowing **to force to save or not the document if the save popup happens. Here is a simple Command to close the **ActiveUIDocument**. [Transaction(TransactionMode.Manual)] public class CommandCloseActiveUIDocument : IExternalCommand { public Result Execute(ExternalCommandData commandData, ref string message, ElementSet elementSet) { UIApplication uiapp = commandData.Application; uiapp.CloseActiveUIDocument(); return Result.Succeeded; } } To use the extension your project need to have the **UIFramework  **reference, you can add the reference using the packages below. <PackageReference Include="Revit_All_Main_Versions_API_x64" Version="$(RevitVersion).*" IncludeAssets="build; compile" PrivateAssets="All" /> or <PackageReference Include="Nice3point.Revit.Api.UIFramework" Version="$(RevitVersion).*"/> See yaa!
forums.autodesk.com
February 25, 2025 at 1:27 PM
Another Rust UI framework? Xilem is different. Backed by Google Fonts & Linebender, it's a high-stakes bet on native performance, but community skepticism is real. Dive into its unique architecture.

https://thepixelspulse.com/posts/xilem-rust-ui-framework-future-gamble/

#xilem #rust #uiframework
April 8, 2026 at 2:12 AM