#UVs
April 16, 2026 at 3:59 PM
I HATE UVs I HATE UVs I HATE UVs I HATE UVs I HATE UVs I HATE UVs I HATE UVs I HATE UVs I HATE UVs I HATE UVs I HATE UVs I HATE UVs I HATE UVs she doesn't even have the eyebrows...
December 23, 2024 at 3:05 AM
ok maybe editing the decal uvs manually was worth it
March 6, 2026 at 3:45 PM
making audiolink UVs is satisfying
October 23, 2025 at 7:21 PM
Another piece I did for UVS games!
July 6, 2025 at 6:35 PM
Spider Mech UVs!
#lowpoly #pixelart #gamedev
October 22, 2024 at 12:09 PM
Retopology, UVs and texturing done. Just needs drippy bits and then rigging.
July 20, 2026 at 7:07 AM
May 28, 2025 at 8:53 PM
automatic UVs have never been more stable!
Check out uvFactory if you haven't already 🏁
#b3d #blender #geometrynodes
May 17, 2026 at 12:09 PM
you gotta love those zany perspective projected UVs on the HL2 weapons
December 26, 2024 at 1:49 AM
Worm UVs and texture
October 18, 2024 at 2:36 PM
this render cracks me tf up every time at costco but only now i'm noticing just how stretched the uvs are around the mouth and brow in that expression lmao
what in the fuck is going on
September 26, 2026 at 10:18 PM
Wassup folks, coming at you with another gamedev tip.

"Why are normal maps blue?"

Normal maps are blue because, within the visible spectrum of light, blue is closest to ultaviolets (UVs) light, and your UVs go on top of your normal map (purples) so it makes sense they're next to each other
November 15, 2024 at 6:14 PM
their UVs could be packed a little cleaner, but the model looks great
I kind of love this:
November 27, 2024 at 3:50 AM
I farted so hard it stretched the UVs…how do i ctrl+z a bodily function of that manner?
December 27, 2024 at 2:18 AM
UVs got hands
June 4, 2025 at 1:10 AM
I wanted to make my shader beginner guides focus on one topic so it isn't overwhelming. That topic is UVs.

In Part 2 we go over some simple math to offset, scale, tile and rotate textures using UVs. Let me know if you find it helpful;

bun3d.com/tutorials/uv...

#godot #godotengine #indiedev
Moving Scaling and Rotating UVs in Godot Shaders | Tutorial
A guide to moving, scaling and rotating UVs in Godot shaders
bun3d.com
March 7, 2026 at 6:01 PM
Meticulous clothing UVs
August 11, 2026 at 3:23 AM
still proud of these the cards I drew for UVS Games Lower Decks Challenger series
June 18, 2025 at 4:28 PM
low poly AKS-74U texture from 2008, 512x256. model/UVs by Harry Ridgeway
November 1, 2024 at 12:59 PM
I'm learning Blender
Was messing with the UVs and this made me laugh hysterically
March 4, 2026 at 2:20 AM
retopology based on vibes (my mesh was garbage for UVs)
June 13, 2025 at 3:20 PM
Back in uv unwrapping hell i HAAATE managing UVs.

Does anyone have blender add-on reccs for UV unwrapping...
September 24, 2026 at 7:43 AM
okay so admittedly. i redid the UVs and textures. now he has bump maps
May 31, 2026 at 1:17 PM
sometimes UVs are silly
January 12, 2025 at 4:50 AM