#UnrealED
learning unrealed
June 16, 2025 at 10:21 PM
this shit in unrealed
September 13, 2025 at 9:47 AM
the OldUnreal team has decided to add functionality to enable LLMs in UnrealEd, which has killed my trust for these patches

ut99.org/viewtopic.ph...
New features and changes of upcoming patch 469f - Page 7
42. UnrealEd + AI = Game Changer The 469f update brings AI support to UnrealEd via MCP bridge. Now you can plug in ChatGPT, Cursor, Claude Code, Codex, OpenC…
ut99.org
April 10, 2026 at 8:40 PM
People really are reinventing UnrealEd 🥴
I just released a new tool: a "texture browser" for UE5.5 that presents materials as square thumbnails instead of spheres. Like a 90s texture browser. Much better for level designin'. Has favourite searches, quick access to recently-used materials, etc.

www.joewintergreen.com/new-tool-imp...
February 15, 2025 at 11:33 AM
something something THE ASYLUM WHERE THEY RAISED ME
April 26, 2024 at 4:46 AM
2010-12-4

UT2004 Felicia, back when windows hadn't completely broken unrealed yet. not a rip
#capcom #darkstalkers
June 20, 2025 at 2:41 AM
Go home, UnrealEd. You're drunk.
July 10, 2026 at 10:24 PM
I feel like the Unreal Launcher should sheepishly apologize whenever you have to kill UnrealEd from the Task Manager.
October 5, 2025 at 10:11 PM
shinryu unrealed !! 🫶
May 5, 2026 at 3:01 AM
Apparently this is what four days of UnrealEd mapping is looking like.

#Unreal #RETROGAMING
February 23, 2025 at 10:45 PM
One of the people on the team put out an official statement in the UT99 Discord server. They removed the MCP bridge from UnrealED and he went into detail about why it was included.
April 15, 2026 at 8:39 PM
Hello I am modren Unrealed Engined videosgame, allow me to run like shit while not looking good and screaming on and on about fwame genewation and upscawing
July 14, 2025 at 5:18 PM
retomber sur une capture d'écran, faite en 2006 sur UnrealED de l'époque ou je faisais des map multi pour XIII woah le coup de vieux (oui la taskbar c'est l'enfer, c'était le PC familial ou on avait tous nos raccourcis xD )
December 12, 2024 at 12:54 PM
Explained the UnrealEd control scheme to a friend and his response was "that's fucked up". Not an unexpected reaction, to be honest.
January 26, 2025 at 8:03 PM
Was browsing Steam and saw screenshots of Upload Labs and it looks like a fine F2P idle number-go-up game or whatever but man, I feel like it would give UnrealEd material editor vets flashbacks:
October 10, 2025 at 2:06 AM
I just heard ~30 years ago @danctheduck.bsky.social was sent a list of seemingly-random words to create icons for, in preparation for the "first"(?) game editor, UnrealEd.

in that list was the word "pawn". Danc being who he was, he drew a dinosaur. that's why pawns are dinos. Danc felt like it.
November 1, 2023 at 1:11 AM
‎#TelAviv ‎#אנריל_טורנמנט ‎#תלאביב ‎#UT99 ‎#UnrealTournament '99 ‎#OldUnreal ‎#UE1 ‎#UnrealEngine1 ‎#UnrealED 2.2

www.moddb.com/games/unreal...
November 14, 2024 at 3:35 PM
We used to be a society.

#UnrealEngine
July 13, 2026 at 7:19 PM
I'm in a nostalgic-for-the-late-90s mood tonight and I don't think I've posted this on the Blue Skies yet, so here's Minor Key Games circa 1998.
August 5, 2024 at 1:51 AM
Decal textures in #UE5 appear to be hard-coded to render their textures with bilinear filtering. The texture on the right is set to nearest neighbor, but that setting is being ignored. BOO I vote no
December 19, 2025 at 8:58 AM
I had a minor breakthrough in my quest to get my laptop's internal temperature down, but UnrealEd still brings the rage. 😒
March 19, 2025 at 3:48 AM
Yes, i know it is optional, yes i know the wording its ass, the example they gave its something you can do in UnrealED without using any llm which is using the search actor window and selecting for example these trees and adjusting them manually

#unreal #gaming #SignalBoost #unrealengine
April 10, 2026 at 10:38 PM
That’s really cool! It’s also great for controlling the UnrealEd movie making tools.

The next time I have to capture a bunch of footage for a game I’m grabbing a pedal for hands free triggering capture and/or replay too.
June 4, 2025 at 12:36 AM
It's too bad.
I've been a loud supported of Unreal Engine foreeeever...
Like, using the UnrealEd toolkit that came bundled with the original Unreal back in 1998 was one of my very first forays into game editing, and I've dabbled with UE repeatedly for over a decade.
I've since dropped it.
Cuz ick...
January 30, 2026 at 4:15 AM
Hey, you! Does it really suck when you're developing a game in Unreal with a camera that can roll -- and when you exit PIE the viewport camera keeps that roll? If you're in a source build (5.5 for reference) slip a line into Editor/UnrealEd/Private/PlayLevel.cpp ⬇ #UnrealTips
January 23, 2025 at 6:37 PM