It allows you to disable the main camera, so you can use a secondary Spout2 Camera as your only source in OBS. This saves GPU and allows the VNyan UI to be freely resized. It also provides nodes to toggle Spout2 cameras
lum.uk/AdvCam
#VTuberTech
It allows you to disable the main camera, so you can use a secondary Spout2 Camera as your only source in OBS. This saves GPU and allows the VNyan UI to be freely resized. It also provides nodes to toggle Spout2 cameras
lum.uk/AdvCam
#VTuberTech
github.com/LumKitty/VRn...
#VTuberTech #VNyan
github.com/LumKitty/VRn...
#VTuberTech #VNyan
- Update UI to VNyanUI
- exclusion zone to force the camera to go around your model (cylinder/sphere)
- Global shared movement settings (but overrideable)
- Better documentation
What would you like to see?
#VTuberTech #VNyan
- Update UI to VNyanUI
- exclusion zone to force the camera to go around your model (cylinder/sphere)
- Global shared movement settings (but overrideable)
- Better documentation
What would you like to see?
#VTuberTech #VNyan
This fork is only useful if you're doing Beat Saber translucent walls with distortion applied in OBS
#VTuberTech #VNyan #VTuber
This fork is only useful if you're doing Beat Saber translucent walls with distortion applied in OBS
#VTuberTech #VNyan #VTuber
They can be used independently or together, allowing you to stream many #VR games as third person games using your #VTuber, or just to wander around a VNyan world!
lum.uk/FCam
lum.uk/VRnyan
#VTuberTech #ENVTuber #VTuberEN
They can be used independently or together, allowing you to stream many #VR games as third person games using your #VTuber, or just to wander around a VNyan world!
lum.uk/FCam
lum.uk/VRnyan
#VTuberTech #ENVTuber #VTuberEN
rc9 also has a -gui variant to try. It uses the new #VNyan 1.7.2 UI framework
Test on Weds, but I think we're close!
#VTuberTech
rc9 also has a -gui variant to try. It uses the new #VNyan 1.7.2 UI framework
Test on Weds, but I think we're close!
#VTuberTech
github.com/LumKitty/VNy...
LumsExtras also got a 1.7.2 update, adding a GUI and a new option
github.com/LumKitty/Lum...
#VNyan #VTuberTech #VTuber #ENVtuber
github.com/LumKitty/VNy...
LumsExtras also got a 1.7.2 update, adding a GUI and a new option
github.com/LumKitty/Lum...
#VNyan #VTuberTech #VTuber #ENVtuber
I've fixed a minor VRAM leak, added an in-game settings page for Beat Saber, and imported some communication improvements from VapourTap.
I've also re-worked the wiki, so set-up should be a bit easier.
github.com/milkydelta/O...
#VTuberTech #MixedReality
I've fixed a minor VRAM leak, added an in-game settings page for Beat Saber, and imported some communication improvements from VapourTap.
I've also re-worked the wiki, so set-up should be a bit easier.
github.com/milkydelta/O...
#VTuberTech #MixedReality
With this I think they're good for people to try out!
Redid comms and removed all use of Reflection at runtime = better performance
Replaced Unity InvokeRepeating with an actually reliable high res timer = much smoother
#VNyan #VTuberTech #VTuber
With this I think they're good for people to try out!
Redid comms and removed all use of Reflection at runtime = better performance
Replaced Unity InvokeRepeating with an actually reliable high res timer = much smoother
#VNyan #VTuberTech #VTuber
With this we get support for some games that LIV doesn't support.
VTubers can control it with VRnyan, but this (and OnAirTap) are the parts doing the heavy lifting
#VNyan #VTuberTech
I'm calling it VapourTap, and it's like OnAirTap, but for games using the SteamVR Unity Plugin, so you can externally composite your VTuber into the game.
My testing ability is a bit limited, so I would appreciate some feedback.
#VTuberTech
With this we get support for some games that LIV doesn't support.
VTubers can control it with VRnyan, but this (and OnAirTap) are the parts doing the heavy lifting
#VNyan #VTuberTech
I'm calling it VapourTap, and it's like OnAirTap, but for games using the SteamVR Unity Plugin, so you can externally composite your VTuber into the game.
My testing ability is a bit limited, so I would appreciate some feedback.
#VTuberTech
I'm calling it VapourTap, and it's like OnAirTap, but for games using the SteamVR Unity Plugin, so you can externally composite your VTuber into the game.
My testing ability is a bit limited, so I would appreciate some feedback.
#VTuberTech
github.com/LumKitty/VNy...
github.com/LumKitty/VRn...
#VTuberTech #VNyan #VTuber
github.com/LumKitty/VNy...
github.com/LumKitty/VRn...
#VTuberTech #VNyan #VTuber
If you have both installed they can talk to each other properly so there's no random latency when the camera moves.
Also fixed static axes not working properly
github.com/LumKitty/VRn...
github.com/LumKitty/VNy...
#VTuberTech #VNyan
If you have both installed they can talk to each other properly so there's no random latency when the camera moves.
Also fixed static axes not working properly
github.com/LumKitty/VRn...
github.com/LumKitty/VNy...
#VTuberTech #VNyan
#vtubertech #vtubers
#vtubertech #vtubers
This is VNyan rendering my model and controlling the camera (via VRnyan), compositing using OnAirTap
#VTuberTech #VTuber #ENVTuber #VTuberEN
This is VNyan rendering my model and controlling the camera (via VRnyan), compositing using OnAirTap
#VTuberTech #VTuber #ENVTuber #VTuberEN
github.com/LumKitty/VNy...
#VTuberTech #VTuber #ENVTuber #VTuberEN
github.com/LumKitty/VNy...
#VTuberTech #VTuber #ENVTuber #VTuberEN
#VTuberTech #VTuber #ENVTuber #VTuberEN
#VTuberTech #VTuber #ENVTuber #VTuberEN
There is still jank, and I need to actually configure it correctly (both camera position and min movement/rotation thresholds) but here's a 360 map in Beat Saber
#VTuberTech
There is still jank, and I need to actually configure it correctly (both camera position and min movement/rotation thresholds) but here's a 360 map in Beat Saber
#VTuberTech
VRnyan 2.2 github.com/LumKitty/VRn...
VRCFTnyan 0.6-beta - VR face tracking: lum.uk/VRC
NyanSaber 1.0 - Beat Saber integration: lum.uk/NBS
#VNyan #VTuberTech #VTuber #ENVTuber #VTuberEN #VR #VirtualReality #BeatSaber
VRnyan 2.2 github.com/LumKitty/VRn...
VRCFTnyan 0.6-beta - VR face tracking: lum.uk/VRC
NyanSaber 1.0 - Beat Saber integration: lum.uk/NBS
#VNyan #VTuberTech #VTuber #ENVTuber #VTuberEN #VR #VirtualReality #BeatSaber
#VTuberTech #VNyan #BeatSaber
#VTuberTech #VNyan #BeatSaber
You can finally have walls displayed properly when streaming with a spectator cam!
#VTuberTech #BeatSaber #VNyan #VTuber
You can finally have walls displayed properly when streaming with a spectator cam!
#VTuberTech #BeatSaber #VNyan #VTuber
github.com/LumKitty/OnA...
#VTuber #VTuberTech #VNyan
github.com/LumKitty/OnA...
#VTuber #VTuberTech #VNyan
#vtubertech #krita #digitalart #tutorial #hololive
www.youtube.com/watch?v=rEMl...
#vtubertech #krita #digitalart #tutorial #hololive
www.youtube.com/watch?v=rEMl...
#VNyan #VTuberTech
#VNyan #VTuberTech