#WHAMGAMES
Cursed Stars Ascendant - First Minigame!
#whamgames #solodev #adventuregamestudio #indiedev #progressreport #noai
September 23, 2026 at 2:42 PM
The assistant demands attention #whamgames #gamedev #project #cat
June 28, 2026 at 8:25 AM
That post-vacation feel
#indiedev #solodev #whamgames
August 3, 2026 at 12:29 PM
August 21, 2026 at 2:47 PM
August 7, 2026 at 3:28 PM
September 7, 2026 at 10:15 AM
July 6, 2026 at 8:34 AM
Progress Update 1st of July 2026
We have scrolling!
#WHAMGAMES #indiedev #gamedev #progressreport
July 1, 2026 at 2:40 PM
History #1 - 2008

Almost two decades ago WHAMGAMES came to exist as an idea, formalized by the release of my first game: Infection - Episode 1 - The Ship.

#indie #retrogames #WHAMGAMES
June 23, 2026 at 9:06 AM
Quick dev update: the game prototype now has money!
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July 10, 2026 at 12:30 PM
Quick little pixel art building
#whamgames #solodev #adventuregamestudio #indiedev #noai
August 27, 2026 at 7:23 AM
History #2 - 2011
In February of 2011 WHAMGAMES participated in the Monthly AGS contest for the first time. La Sol was an ambitious entry, made in just 4 weeks, with full voice acting, hand drawn pixel art and time-based gameplay. It secured a win in the contest, the first of many!
June 29, 2026 at 3:28 AM
History #5 - Sinking
Developed in 2013 in AGS, Sinking was a simple platformer all about acting under time pressure. Fuses blow, leaks spring and comrades fall as the player navigates the inside of a submarine under attack!
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August 11, 2026 at 8:07 AM
Homemade seed-based random number generation implemented. I basically stole the idea from DOOM.
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The best code is written on a friday! #project #progress #gamedev #whamgames
TikTok video by WHAMGAMES
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June 26, 2026 at 2:25 PM
It moves!!! #whamgames #gamedev #progress #project #vibes
TikTok video by WHAMGAMES
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June 24, 2026 at 8:58 PM